(?) after I finished the fifth of nine contract killings, I regret to say: the game is really only average. the Promised so all story I now could not discover, quite the opposite: Altair kills good as it is commanded him, although the victims profess to work for a good cause ... now I feel more like a Psycho Killer to play instead of a noble assassin who wants to rid the towns only by tyrants.
otherwise the game is running strictly according to the book: Order pick, riding in the respective city, traipse to Assassin's office, get some clues, climb towers to find out where you because now therefore has a few mini-jobs faster (pickpocketing, "interrogations" [beating administered] ...), again carry out the office, respondent. if you want, you can still more mini-jobs faster, this only serves to prolong the health indicator used actually on that by holding in fighting longer.
The battles themselves are more or less pure button-mashing. because usually attack multiple enemies at once, it is virtually impossible to apply the counter-combos targeted. the should have been solved definitely better. Another point of criticism: the controller general. For example: you run away from the guards and will soon reach the next haystack to hide. Unfortunately, the keyboard shortcut for is "race" just "climb on the wall" is the same as for. it happens to me all the time that Altair - instead of fleeing from the guards - high running at once on a wall. if you're unlucky, you go but then does not continue up the wall - and Altair sitting calmly on its wooden beams and can shoot the guards. This sucks mightily.
almost as much as the beggars who walk around one in his face and begging for money. Unfortunately, there is no money in this game - I would love the girls to throw a few coins, but they to be going on - but does not. So you have to rumlatschen the beggars felt minutes. may kill they not punishable. similarly annoying: drunken townspeople who push Altair. I have a feeling that these two elements have been specially built to annoy the player - because they do not have a sense for the game. the guards are another thing. for an open world game, they are much too strict - it is often sufficient when one passes just too close to them because they beat already alarm. explore relaxed town (flags, for example, the many hidden find) therefore falls rather flat, because not may run you well, that would be suspicious - and who wants to sneak even a snail's pace through three major cities that anyway all look very similar? So not me.
I'll try durchzuzocken the game, because I really hate it, quit in the middle - Assassin's Creed but offers far too little for the huge hype that has been made to the game. the gameplay remains for me unfortunately completely on the track. I had the "Saboteur", which is similar to the gameplay, a lot more fun. Let's see if Assassin's Creed 2 is better managed ...