So, let's start to talk to us about the picture quality. 178 ° viewing angles are typical IPS. sRGB color gamut with up to 100% (depending on the calibration 98-100%). The sRGB volume is much higher. Told in simple terms: The colors correspond to those which it should be and you will be spared from negative surprises when photo editing and their development. A big plus is the PWM free backlight. There is no more flickering available. Easy to understand with a camera live view and high shutter speed or a fan.
In addition, the matte coating on the screen is pleasant and does not reflect too much stray light, as in some other matte screens.
Graphically seen immaculate. Top panel, top processing, pixel faults. Super color, very uniform, flicker free illumination.
Even a brief exchange of views on the connections: miniDP next DP is very convenient, especially if you are not the appropriate cable available. HDMI, Dual-Link DVI, USB3. What more do you want. The HDMI port is to transfer even capable of 2560x1080 pixels the full resolution - but only in conjunction with corresponding graphics card. (A GTX670 has proven to me to be capable)
So now we come to the peculiarities and the single faults :)
Eingangsverzögung. A signal is emitted by the computer, uA has up to 0.04s delay representation. (Tested with different screens and high shutter speeds, but only an accuracy up to 0.01s so 10ms)
Since this screen mainly widescreen player and office work, as well as multimedia applications to appeal - this is a serious negative point in my eyes. However, there is hope!
The LG's screen with this Panel had in the "first" audit the same problems. LG has touched up here and 1:25 brought a revision to the market, which has eliminated the delay almost without exception. Very commendable.
Peculiarities: The support for this extraordinary resolution is usually given. There are some games where there is no reasonable aspect ratio can be obtained.
I had problems with: World of Tanks
Absolutely super results I had with EVE Online, Guild Wars 2, Cities in Motion, Crysis 2, The Sims 3, ...
If you have difficulty in a game, it is often too small to background textures in the menu or the menu orientation. These problems occur even with screens as a 2560x1440 or 2560x1600 screen.
Conclusion Pros:
Super imaging
Super Ausleichtung
Super colors
Super input options and USB3.0 Hub
Height adjustable
to-use OSD (On Screen Display = menu navigation)
Conclusion Negatives:
Signal delay of up to 0.04s
Conclusion numbers:
sRGB color space coverage of up to 100% possible
Contrast ratio with 140cd / m2 = about 550: 1 (a AMVA screen creates here almost up to 1300: 1)