Glitches and frame rate:
Yes, the framerate drops when many people in the image are, but the game remains playable. It is in my opinion far less serious than many written. In about 20 hours of play I once fell through a wall and once hung permanently on a balcony. The size of the game world looking at this rate I find acceptable.
Control:
+ The creep mode is well implemented and widely voiced than the previous slow running
+ New Parkour run simplifies the movement over the rooftops of Paris. It is felt less often involuntarily hanging on corners.
Gameplay:
- No cover change more possible around corners. Here one must first leave the cover to go to the corner and then re-run for cover to be discovered on the road with the risk.
- No whistling longer possible coverages. Opponents can be attracted only with baits, but these can, for example, from a haystack not be used. Thus, I turn off the enemy from hiding only possible if these run it happened to be passing.
- Neither bodies nor dropped weapons can be abolished. This may not bother some players, but it bothers me a lot.
- Opponents can no longer be used as "human shields".
- Fist fights and the use of hidden blade as primary weapon are also no longer possible.
Graphics:
+ Paris is beautifully designed and varied.
+ 900p does not fall on negative
+ Many details and small things make the game world believable
Sound:
+ Atmospheric soundscape
- Soundtrack compared to its predecessor little bulky
Koop:
+ Missions are partially more interesting than the actual story
+ No technical problems
Story:
- You can know only superficially Characters
- Contain no modern era storyline
- A bit short
Other:
- Companion App consists of only three clicks, and wait long hours
- Web service by Ubisoft is to unlock app needed to all the contents in addition to the Companion.
- Missions partially "unfair" difficulties. It acts as one wanted here ensure that the skills Booster be purchased for real money.
- Needless extensive monetary system
Conclusion:
Unfortunately, I am very disappointed by Assassins Creed Unity, because it does not come close to the very good predecessor. Basically, however, it is not a bad game and I'll probably still play the one or the other co-op mission. I want to give no clear buy recommendation.
If you have any comments or suggestions to this recession, just let me know in the comments.