The festival is divided into three levels of difficulty. The beginner part is naturally quite simple, you need only the first five occur. In the professional and veteran part It takes the third place. If you want to activate the route in Hardcore, you have to win. In hardcore you drive against a predetermined time and against tougher opponents with exactly the same car, so you can not use his self-designed. Also there is no choice, neither variation nor class at the Festival race. Between races you can between your video in a rather idiosyncratic style 2D look, some of which are even quite funny, but certainly not to everyone's taste. If you're not interested, you can also skip each with a pressure on the X button.
What this part is really differs from its predecessors not only the inflation of routes, but that they can change during the game. Not for everyone, but in most something happens so that the route changes each round slightly. Earthquakes tear on the road, exploding gas stations, helicopter crash, skyscrapers fall down on you. The routes thus change not only the course and racing line, but also by the degree of destruction here. Usually one starts on a path intact, while the fourth variation will show this route in totally destroyed state. During the festival you get the destruction, so to speak piece by piece live with and you go no track twice. Some routes are very straight forward in the sense that there are few alternative routes. So you can not, such as in Mudpool at the outer edges along drive when the vehicle is not suitable for the mud. There are two off-road routes that are not driven in the Festival and loaded when you install the game online down. During the festival there are a few tracks that are sometimes worn freely or with a time limit and not be a circular route, with which one comes to the advertised 40 routes. What is a minor complaint, puts you the game for the first time, one must wait loose flaky whopping three hours until all updates are downloaded.
Cars can now "tune". I write deliberately in quotation marks because it ultimately can only change the appearance, but on the track has no tangible consequences. At first you have one of each kind only one vehicle at your disposal and for any option except for tires only two to choose from. Only when you play online against other players, you can turn more vehicles and options freely. One can see "Parts Challenge" what we need to do everything for the menu item. For the second Level 2 vehicle it is enough to drift a certain distance and to fly, for the Level 3 vehicle one needs to have a number of 60 victories or up to 15 vehicles shredded at that. I see that as the biggest drawback to the game, I want other vehicles and items, I am forced to play online. First of you need a group, which can be some times of the day is not easy, there is quite often connection problems. In addition, using a random two routes are available for selection. Will you have a chance, you have them already know by heart and know which vehicle shines there. With 35 racetracks that's no easy feat. Some are similar, others have significant differences in the route. Although it has (except for the two bonus tracks) once visited the festival all, but since you often the festival race creates the first try, stuck much. Then there is often the vehicle class where I want to play the Level 3 car-free, with the race not to choose, but must take any one class that I do not want to play freely.
I find this situation very frustrating because a lot of time goes on it without, closer to the ultimate goal, the vehicle what you want now. If you have a second controller, you can have a "cheat", in which one makes a private game and lonely his round draws to its time to fly in peace and to get the distance to drift fully. You can also go so unhurriedly explore the route and view possible alternative routes. These are about five to seven games with a path with many jumps needed and you have switched the Level 2 car and a few options on parts like headlights, tires, spoilers etc. for Level 1 vehicle free. Since sixty victories and defeated opponents are then needed for the Level 3 vehicle, is this trick only with much time spent schaffbar and not really practical.
Online you can buy more cars, if you want to have a change and not the time to get these to earn in multiplayer mode online. In an expansion pack as many as six additional races with the two vehicles are still in the process. Free can load a few variants down and also more races where you chip and thus can one rank with various members of the Brotherhood, which you get to know during the festival earn themselves. With ranks can earn more pilots, vehicle designs, stickers and benefits. Benefits are available in three categories such as increased acceleration, top speed, better cooling for the Boost or better stability. On the one hand provides further motivation, the other for frustration because you do chips can earn only on certain conditions. To play the festival actually takes hardly anything except for a few trophies and collected trading cards, which are more or less well-hidden on the route. As a little goodie there are online the weekend challenges, which are redesigned every week Thursday morning. Three routes are to be mastered then, be the first to finish the race either, and some time to undercut. The best part is, you can use your own vehicle this time. This is a really good feature and provides times for some motivation, since you there still may earn one chip for its ranks.
Conclusion: MotorStorm Apocalypse is an exciting and very varied Arcade Racer for people who gamble a lot online and have the muse to remember 35 distance courses. Sometimes even suitable for a short race in between because the load times are still bearable and you do not have to click through millions of menus. Anyone who wants to gamble static racetracks and only for himself, is better off with MotorStorm Pacific Rift.