The Handlungsort is settled in the time but relatively (cinematically) unknown north of the Ring universe where you keep here the oncoming hordes of evil at bay muss.Um To accomplish this, you can choose one of three playable characters, each with its own strengths and Schwächen.Da we had the Dúnedain Ranger, strong in handling weapons for melee and ranged combat, but rather not the type for hordes of Gegnern.Als Next we have an Elven mage who cure their Compagnons with various spells and can damage enemies in direct combat but has rather a disadvantage and finally a champion of the dwarves, powerful especially against hordes of enemies, but too slow and weak in Fernkampf.Soviel the character description.
The focus of this role-playing game is the cooperation with the other two NPCs (Non-Playable Character) who accompany the hero on his dangerous mission and greifen.Klingt him in all respects under the arms, especially against masses of opponents quite well, because if the Hero are close to death, so his colleagues can use it to bounce back stellen.Kritisch it is especially when both colleagues are badly wounded and has itself only a little life, then you are truly additional to the negative Schlauch.Ein point is that the two NPCs so much rush with eagerness into the fray, that the hero often it than the actual opponents trifft.Katastrophal!
The graphics of the game looks in some places very carelessly and without much imagination, only buildings are as such also realize the rest you can safely in the bin you can make out of it treten.Hätte more!
On the way to the ultimate boss of the hero goes through a rigorous training with many rough edges, which wird.Da rewarded after level-ups with attribute points the developers have probably abgeguckt lot of "Diablo" in the skill trees, it is plagiarism, no question!
The next item on the list are the Gegner.Man fights especially against goblins, orcs, and evil humans and other enemies that sometimes it really in itself haben.Jedoch the developers have mainly former breeds probably produced cheaper by the dozen, constantly coming one and the same visages of the Orcs on a zu.Und easily can these beasts did not kill, because in spite of severe injury can still continue to fight and Heroes' serious damage zufügen.Ist this normal?
Probably the biggest Bock have designed with the German soundtrack developers, in many places the sound is faster than the movements of the mouth angle .Ärgerlich especially are also partly discouraged and just disinterested passages because we want to but off the most.
After two hours of playing time I come to the following conclusion: "War in the North" offers a welcome change to the strategy games and moved the story into a completely unknown part seen Mittelerdes.Technisch it is rather poor and stolen brazenly at many positions, the gameplay has also acted wooden and vorhersehbar.Jedoch tear around the hack and slash elements and mass slaughter the helm and guarantee the players a lot of fun.
CONCLUSION: 3 of 5 stars in both categories, improvements and own innovations would probably teased out a few percent more