But why am I writing this?
The first mission, which is quite simple in principle, I had to start over three times, because the NPC's, which should follow me actually refused their service!
Once can anything like this happen, yeah, absolutely not an issue, although annoying, but what the heck.
Faith in Destiny was also poor, the story and the dialogues were concerned, but it worked, at least, and of course, the body set up by Phenomic gameplay, including gameplay is to continue having fun, only the newly added features were just too poorly implemented.
Nevertheless, it ran, and the gameplay was fun, no more, no less!
The second mission is basically unplayable, unless you have plenty of time to hide in a corner, and to regenerate, because the opponents are too hard, or the "stealth" is not feasible.
Yes, there is a really miserable converted Schleich mission, and everyone knows the SpellForce, know that the fog of war is not necessarily one of the strengths of the game belongs.
Even so, what is the cheese?
I know God is a hard coat, but because no game is absolutely recognizable, and this addon is more like a failed Modprojekt, as an official additional content.
In my opinion, should a company so never publish a title, in the form, because it is simply stating that you are not using on quality.
Was that this game also developed by an "Eastern bloc Studio" you unfortunately noted at every turn!
Certainly Nordic can not explain the budget of a Blizzard title, but you can tell yes to SpellForce 1 that one quite well with few resources, creating a more than solid RTS game can, with good dialogues and excellent gameplay.
Certainly it is more difficult today to produce a game that as it was then SpellForce 1 & 2 Genre is even reference, but you can at least take into account the basics, and this has not been done here!