Pro:
- Very nice graphics (sometimes a bit jerky when a large magic on many opponents simultaneously acts)
- Quite a few ways to make gold (Quests, Working, Stealing, treasures, "excavation", houses rent, etc.)
- Even a different system for character building (a few skills, but sometimes very effective), can be determined to a large extent themselves what want for experience (melee, ranged or magic) to collect
- You can choose to permanently if you want to do good or evil (eg by freeing slaves (good) or new "recruits" (natural evil))
- All the places that I have visited so far, it decreases their atmosphere. Whether it is a cursed snow globe, the city center or a crypt.
Cons:
- The own character does not speak. In no dialogue is a word from him / her to listen
- You can not really interact with the population. Except for a few things that you can not fool them, there's nothing to pick up (maybe even slap or kill, that's also already)
- Although I am not a fan of Games Balance at which you (as in Gothic 2) gets into trouble already with the first weak opponents, but the fighting in Fable 2 in my opinion are too easy. Of course, there are situations and opponents who are slightly heavier or where it sometimes can also be critical to the own life points ... but I was so far no time in a situation where I almost died.
- There is only a single score, which you can save. Each storage process it will be overwritten. That is, you can not "have run" several games (eg one with a good and the other with an evil character) store and for each game's Scores.
- The quests are not really varied. Later in the game there are (at least for me so far) only quests such as "Save the slaves", "search for what the archaeologist" or "Kille here and there so many monsters". Too Bad.
In summary, Fable 2 is a partial classic RPG with new elements, a beautiful graphics and a huge world, packaged in a certain degree of straightforwardness, "advancement" for plain and Abwechslungslosigkeit.