Although Fallout3 uses the outdated engine of Oblivion, it can graphically this part of miles behind. The conversion of the isometric graphics from the last PS2 part Fallout Brotherhood in the pure 3-D presentation is fantastic succeeded.
There is traced the path of a man who grows up in a gloomy underground nuclear war scenario in a bunker. Circumstances (which I will not go into "spoiler") lead him then to leave this and to fight through a world in which everyone is almost the next. Cruel disfigured creatures cross his path and make fights inevitable.
The whole thing is presented as threatening and bleak that one could believe in such a reality almost. The graphics are the textures sometimes a little rough, and many places are alike, but that makes it straight out. Everything is as shown by a gray filter and therefore makes it so real and partly surreal. The menu system is very complex and does not make it easy for beginners just an open-world role-playing game. You can search anything and find everyday objects like cups, plates, ammunition, weapons and sell plants and this then also to solid, but also wandering dealer again. This is also urgently needed, since you can only carry a certain amount of ballast. The maps feature is very clear and leaves no questions unanswered. Places, as well as the individual areas are represented. A zoom function that is present, you really need no longer be mentioned in today's games.
Furthermore, the personal karma plays a role in which you can develop towards the good, or the evil side, which then also on the behavior of AI-resident has significant influence influence. So you can play the game as either a villain, or just as a heroic hero who is adored by the population, and thereby occasionally may take useful gifts in the form of items in reception.
The skills and thus the Scillpunkte that can be distributed to the distribution in the Priotitätsfähigkeiten of a set itself are automatically achieved in the game. In which direction to his alter ego, however, wants to develop, either as a specialist in radiotherapy or firearms, as a thief or as a rough melee you can decide for yourself with the points. Where, however, you should probably think especially on the higher difficulty levels. The VATS, a target system that allows one in a kind Zeilupe (bullet time) specifically to bombard parts of the body, even let tactic comparable eg to the target system from Dead Space legs bombard your opponent firstonce to slow down to.
Furthermore, you can play the game in the first person view, or in the third-person view full. Although I would advise against the latter, because there the protagonist was pretty awkward staged.
The USK version of Fallout3 was cut to some production details. In contrast to the European, as well as UK-Pegi version. In the story, however, this has no influence. Whoever get along without severed limbs and exaggerated blood representation, but can safely access here.
Only for lovers of technical data:
- Technical problems, as often described in the PS3 version, do not occur with this Xbox version. What probably is due to the twice as large memory of the XBOX360 (comparison: XBOX360 512MB - 256MB PS3), although this is slower than the PS3, and unlike the PS3 also includes the graphics memory, the PS3 has extra.
In addition, the PS3 also has the better chip (Vergeich: XBOX360; 3 IBM PC 3.2GHz cores each 2 threads, PS3; 3.2GHz Cell processor 1 PC controller + 7 additional cores, each one thread), but which is despite all the information advantages for the PS3, does not translate into a better Spieleperformence.
PS
It is best to Love with a lot of time, or in other case have a very tolerant partner / partners.
Looking forward to your feedback, and everyone who has taken the time to read this rather detailed review. So if I could achieve no gain in knowledge with you, I hope you still have at least entertained.
Otherwise GOOD GAMING !!!