"So please never play with bombs, dear politicians ..."

"So please never play with bombs, dear politicians ..."

Metro: Last Light - First Edition - 100% uncut [PEGI] (computer game)

Customer Review

Slowly, the rail car is moving ahead through the tunnels of the Moscow subway. The danger of the slimy and merciless mutant is omnipresent and Wells from each well and each door. But nor can it keep the beasts with the bright lights of his Gefährts on distance. In the deserted corridors and rooms, however, the weak light is his only light on his helmet. Around every corner and every door might lurk mortal danger that overcomes him. This destroyed Byway was leaving, but unfortunately without something useful. When he already sees the dazzling lights down the hall, jumps him with full force a hairy, gorilla great being contrary ...

This unexpected danger, this constant feeling could be at every step you make, be confronted with a new threat, it's what the players in "Metro: Last Light" uncanny fear-hunts and captures him at the same time on the monitor. Of course, much more plays a crucial role: graphics, sound, atmosphere, etc. are the key elements of the overall game. The above told still takes place rather at the beginning of the story. Accordingly, fresh and new acts the "Lone Fighter scenario" in the corridors of the Moscow subway and on the surface. Whether tension, atmosphere and Co. remain consistently at a high level, therefore, the crucial question in reference to "Metro: Last Light be" ...

--- Story ---
Since I "Metro: 2033" did not play and overall poorly understood, I can only say little about the plot you. Suffice it to say: "Metro: Last Light" plays in a post-apocalyptic future in which people have retreated to a radioactive impact in the corridors of the metro. You play as a young soldier Artyom that "special" in contact with a new breed is presenting something as the development of human. Each character in the Metro pursues its own goals and distrusts the other. In this context, they stumble into a bloody conflict ...

Who, how, why and where making, has become not entirely clear to me. I suppose, however, that the action can be very exciting, especially since the game is based on a famous novel. Nevertheless, especially the dark and brutal setting of the story could convince myself to the end, even if the actual plot is a little confusing.

--- --- Gameplay
"Metro: Last Light" can be continuously as purebred shooter games. The weapons are massive and devastating enemies react realistically to hit and explosions are staged effectively. So far so good. Who but rather stands on the quiet tour, can act in the shadows as a silent killer. The game supporting this style of play in many respects: lamps can be erased, applying silencers on the weapons etc .. Although this approach has been a little harder for me personally, but it can also be extremely fun and entertaining his. In the fight against mutants, developers have turned the tables: They do not chase the monsters, the monsters they hunt. They often jumps unexpectedly a beast's feet, or a dragon-like creature she lifts unexpectedly into the air. Dangers lurk in "Metro: Last Light" at every turn. Especially awesome it was, however, to let these threats do not always end (eg passing beasts) in a fight. The player is thus stretched literally on the rack.

Different missions, different monsters, realistic weapons feeling and effect-rich productions ensure that "Metro: Last Light" it creates, the battles and the ever-present threat of monsters on an almost constant level until the end -apart hold of some short-term Durchhängern-. At least as much fun as "BioShock: Infinite" or "Far Cry 3".

--- Atmosphere ---
When it comes to the mood or atmosphere in "Metro: Last Light" is to get players here almost an orgasm, so convincing and visionary, the game world has become. Surface and underground work as a unified whole, which complement each other perfectly: In the open air you can learn all the effects of the Apocalypse in the form of a completely destroyed and populated by mutants Moscow, as if you are even there. The underworld, however, is restrictive and gloomy. Light is here the ultimate means of survival. The towns and settlements show this to the other side of the brutality in the form of poverty, misery and oppression. In short: In atmospheric respects me almost no game has so captivated as "Metro: Last Light" has managed continuously. Power yourself the experience!

--- Graphics, sound ---
The game scratch in terms of graphics and animations at the center of his time: Continuously clear textures, incredible anxiety-provoking games of light and shadow, good animation and design of the characters ... In total therefore a great visual presentation, except for a handful Bugs can convince. The sound does not make mistakes and ensures once again for a decent boost in atmosphere and mood.

--- Conclusion ---
To find a conclusion which does not dance around the bush long: "Metro: Last Light" offers an almost entirely very good mix of gameplay, atmosphere and tension of is definitely worth playing!

Unlike previous SL Rank: 5/5
April 29
Delivery / well Rank: 5/5
June 3
right product 1687 Rank: 4/5
May 13
Nice 1479 Rank: 3/5
November 28

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