The game Black Guards is a very nicely designed Turn-based game in the world Aventuria. Personally, I particularly like the following: + Character selection (Warrior, Mage, Hunter) is simple and easy to skillen + The skill system is well thought out and with proper high levels can prevail even in tricky situations. + To provide the dwarf permanently aside, makes sense. He holds out a lot and shares good. + The story is similar to a detective story structured, exciting and the characters very likable. + Every situation can be overcome fundamentally. It often just depends on the correct procedure. No bosses is thus indomitable exasperating. + I personally like it like when, as in a chess game there is enough time to put its strategy to right. + Figures and images are in the spirit of Aventurien (see Drakensang) drawn. + Great narration in!
Negative - The original price for such a game I think is absolutely excessive. 20 Euro I find ok - Not for role players who like to tinker with their heroes cosmetically much. - Very good, but you get relatively few points and must carefully consider skill system, how to use them - Chronic lack of money and very expensive Mana - and healing potions. - Some quests are a bit half-baked (for example in the arena with the many isopods) - Why has my elf in the Assel Queen bless the temporal?