Staged as a $ 100 million blockbuster

Staged as a $ 100 million blockbuster

Uncharted 3: Drake's Deception (video game)

Customer Review

What was Uncharted 2 two years ago for a Game. I was very skeptical if we could keep this quality standard again, but was not disappointed. Here in detail.

Story
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The story is consistently exciting and is applied consistently. Many things are incredibly well staged. The cutscenes are well done. Although the story sometimes around had to adapt, but the common thread is never lost. Other games that promise more, make things much, much worse. What many reviewers so everything expect I can not understand here. From five times 360 ° Plot Twists ala Hideo Kojima, I think at least not very much.

Graphic
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The graphics are almost bombastic. In some scenes I thought - oh my God, you'd need so at a PC version eight graphics cards. In addition to the texture sharpness but offers the almost perverse to detail. In some hectic scenes I have just stayed gape at something and have it taken even death in buying :-) And then also the many different venues. A normal developer would already go bankrupt if he would try to recreate one of the landscapes. In Uncharted 3 but one constantly comes in a new region. The game has no graphic errors despite sometimes inhuman chaotic scenarios or not provided the player routes. I want to be an intern at Naughty Dog. In the attention to detail in this company I needed already a week for the toilet cleaning.

Playing time / difficulty
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What Naughty Dog has "Very light" and "light" meant the difficulty is incomprehensible to me. Dying is almost impossible unless you bound with intent to death. Pure boredom. This also explains the nagging dissatisfaction in some reviews here. Only the degree of difficulty "heavy" may be considered acceptable and motivated over the long term. And I say as an absolute casual player who just so durchmogelt at 75% of the games on the lowest difficulty. The game's just extremely fair. Sometimes you get the feeling as if the bodies have been tested by the developers hundredfold on feasibility. There is no place where one gets stuck for long. In "heavy" I needed to play through 10 hours. In this difficulty, I had always seen a very satisfying feeling after a challenging shooting the next cutscene. In "Easy" you need unfortunately only by race and has no real sense of achievement. For the professional Platinum hunters probably represents only "extreme heavy" the first small hurdle.

Gameplay
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The puzzles one gets almost too much help. Either Sully babbles after 2 minutes already the solution or you will be asked to look at their own, most extreme solution spoiler ends records. Nice it would have been, if you scroll through the diary itself would have to come up with solutions. In the last game section, there is suddenly no more mystery, although here, the potential would have been the highest. This would also have the pace of the increasingly hectic battle scenes taken something. Too Bad. Even difficult between opponents (like the tank in Uncharted 2) remain from this time. For Drake can but looking behind almost any object cover again. Incredibly who has the all programmed. The many gescripten scenes look good and not nervous. Although the climbing scenes are a bit spiderman way again, for takeoff and landing sites are now very well marked and visible one does not need to constantly inform the next wall projection looking. An Uncharted 3 I particularly like that fight and resting phases are clearly separated. So you need not ever worry about nachspawnende opponents.

Adversary
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For the opponents, there are three main types. Sniper in which you prefer not venturing out of the cover, trying to flank the one that heavily armored types with their shotguns and opponents. You have to constantly keep an eye if any man sneaking back from the side. Of course you will also again held by grenades from the camp. But this time you can throw back grenades with some skill for the first time - a great new feature !! The melee takes in strong opponents now much longer, but what makes him realistically also dangerous. Sneak is now however become the absolute luck and limited to a few locations. Later in the game the enemies get more dangerous weapons. The crosshairs should speed in the options put something up. Opponents also search sent coverage and a regular change of position. That makes it not easy critical (headers) Hits hand out. But one always has enough weapons in the sector, even if you often have to change the type of weapon during the fight. Overall, I like the fights very well.

Eye-openers
==============
Extremely many !! That's not a sandbox pabulum but EVERYTHING is masterfully staged and staged !!

Multiplayer
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With multiplayer so far I have not yet tried. I was again namely animal annoyed that you have to enter the code supplied and so the resale value of the game extremely decreases. That's really antisocial, that is such a thing now even pulled at the consoles.

Speech / Sound
===================
Both English and German speech are very consistent and perfectly match the figures. Sometimes the voices are a bit quiet where you are then instructed in two languages ​​on the subtitles. Especially such a good German synchronization is not self-evident and must be commended. The background music is always very atmospheric. Any annoying repetitions I have not noticed. The standard-Uncharted theme music acts somewhat ausgelutscht and should be replaced in the next part.

Replayability
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So at least for me the replay value was very high. First, to Uncharted 3 also in German to enjoy, secondly because "extreme gravity" and is very fair and long motivated and thirdly because you can all the spectacular graphics and the many things that happen during the game, do not handle at one time and save.

Conclusion
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IGN UK has the game given the grade "Masterpiece". With something you should always be careful though, but what you can ask at this game even better ?? The few criticisms are really whining all, all the highest level. Uncharted 3 is staged downright cinema ripe and will stay with me for years in my memory. In addition, everything humanly possible has been trying to avoid frustration in the Game (Bugs to difficult places, unsolvable riddles) and that is worthy of all honor !! If I had to inspire Videogames someone stranger for the first time, I would press him Uncharted 3 in the hand. One of the few games, which is 100% compatible mass and still prepares sinister playfulness !! GOTY 2011

Small and ingenious! Rank: 5/5
May 20
Not optimal 4 Rank: 2/5
March 7
immensely practical extension Rank: 5/5
March 17
coat on top! Rank: 5/5
January 27
Doing its job. 23 Rank: 4/5
October 28

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