Star Wars Battlefront 2. The DVD is inserted, installed and off we went. I bought this game on release date and played in front of even the beta and was naturally first excited (Part I I have). But it has changed to the predecessor unfortunately nothing. So the game is really a lot of fun at the beginning, but after 2 months the game is mad boring. One notices simply that the Aiming (targets) is more than miserable (in complete contrast to "SW Republic Commando") and that is the gameplay is still the same boring. And I'm talking about the multiplayer, because the game can not be an easy game solo. Since the developer can still make an effort so but accommodate a story, in the pending mass battles of every mission, which does not work in my eyes. It simply lacks varied game situations it. The space battles are actually quite well done, but precisely flexible control with the mouse a spaceship - Well. The developers can not do it simply out of this game to make more than just entertaining voltage. And the graphic was simply taken over from its predecessor, a few new maps, space battles, heroes and hey presto is a new game ready. The only salvation is to play with friends in a clan and with these has different langauge communicators (such as TeamSpeak or Ventrilo) deny what they will be doing next target.
And maybe you should play the game first 2 months, before getting it right "adores" how many games Magazine (which, of course, but do not have these long-term tests). So why spend money for some fun, if I can have an infinite amount of fun eg Counter-Strike Source. That does not sound like an accusation because of SWBF you can really get out much. Aiming better example would be a first good step. If SWBF3 (which should really come) to be seen.