The good: the game itself, so similar to the first Starcraft that we forget after a few minutes that you play after him. We must have liked the first, and perhaps that nostalgia plays in the pleasant feeling of the game. We find his bearings right away, but suddenly it was a bit like paying full price for a bet graphic update.
The bad: the new version of battlenet, which is essential to play (even solo ...) is dismal. Blizzard wanted to create his own version of Steam, and carefully removed everything that makes the quality of the valve platform.
- Obligation to be connected constantly. If battlenet servers do not respond (it happened a few days after the release), you can not play the game that you just paid.
- One character at unchangeable name (which was specified anywhere when I created my own, an information message has since been added). That means if you are several people to want to play in the family, we must also share the character (hence its classification, its progress in the single player campaign, etc). The Blizzard solution: buy a game by person playing.
- Must decline his identity (who quickly filled the forms without reading, I entered bogus information, I had to rectify afterwards by Blizzard customer service by sending them a copy of my ID card. .. give my papers for a video game, it was still thinking about the time, impossible to sell on the used market its copy. as the license is related by name, the used buyer could not do anything .
- No LAN (I had played the first exclusively LAN), no system of "spawn" as for the first component
- Internet is too vast to Blizzard, which partitioned the different parts of the globe. Thus, with a European game, you can not play or even talk with friends in the US, which are in a separate area Blizzard. Ca, I have read anywhere before buying the game, and nowhere on the box is it marked "exclusively European license". So, very big disappointment with friends across the Atlantic discovering this regionalization as aberrant moron. I'm not the only one who felt cheated on this point; in the official forums, Blizzard always gives the same solution: buy a second copy of Starcraft2, US version ($ 60). One walks on the head. To play with Asian? of course, a third license.
- No way to chat before or after games with teammates and opponents
- No chat rooms
- Very summary statistics on the character, no customizable profile page, no clans (or groups to Steam)
- Official forums (also regionalized ...) where Blizzard is almost nonexistent (except for a few employees who are confined to say that we must update their drivers).
In short, this is a very good game that Blizzard has carefully restrained for maximum financial return, removing any control paying customer on his own game to the point of completely spoil the party. Understand my 2 star rating as 4 for the game itself and 0 for battlenet. In the end, the total experience of the game is well below 1 Starcraft, given the aforementioned significant regressions Battlenet since 1998 ...
If nothing changes, I certainly do not buy the other two series of flaps. I advise to wait the game has a reasonable price in a few months, and check before purchase that the above points were reviewed. But I am pessimistic.