I'm not going back on what we have said a lot of people, actually the content description was erroneous (packaging / artbook). About the game, I have no final opinion which have not yet finished, but after about twenty hours of play, I still begin to perceive the qualities and defects. Side gameplay between fights it's classic: if you know a little series of tales, you will not be disoriented. There are the famous skits, maps a bit cramped even though it is not a problem (although some areas are more extensive than in Graces f for example), and especially the combat system so special is the strength of those games . In Xillia, fighting my senses recovered all that was good in Vesperia and were associated with all that was good in Graces: so it's a very good point at this level because the momentum is doing well now , especially if it were added to the dual artes I let you discover. The real problem I have with this game at this time (it can take off again, I'm only 20 hours of game again and taking my time) is the story and characters . The story, because it seems a bit messy for the moment, with some passages rushes (I can not find the meeting of Jude and Milla pretty well fed for example) and the characters because we feel playing with the same as in other tales -Alvin is clearly modeled on Raven at ALL levels, Milla is a kind of Sophie with a candid side somewhat less pronounced, is a kind of Teepo Mieu slightly less painful .. .- but less endearing, charismatic or less. Also unfortunate: still no availability of Japanese voices, too bad. The fact remains that this is still a good episode of Tales to do if you enjoy the series.