At the beginning you can, as with RPGs halt customary choose a class, and then choose very many skills and Charkaterstärken and -schwächn. Is more complex than in Rpgs like Dragon Age and Co., because you can adjust a lot, but still remains quite clear.
One criticism that unfortunately very often strikes me in games that are very text-heavy, is the small font.
It is played by chapters, where there is always something to discover. One can assume sidequests in certain individuals, Alester can find with R'hollors flame hidden objects and switches. Mors can also do this with the help of his dog, the one then autonomously controls and may be followed by holding down the R2 button odor traces.
The dog can also be used as a weapon in the background when he sneaks from behind, because if he can not be caught, then are a few nasty kicks.
In combat action even one chooses his abilities, equipped potions (must hang on a belt), the force at R'hollors Alester and the abilities of the dog at Mors a Kampfrad which opens with R1 or L1. Otherwise, the characters engage automatically, but will deal only standard strokes. But with progressive levels of course the repertoire of skills is increasing.
Every now and then one has also caused some companions story that can be controlled to some extent.
The story is as usual top! And actually the main reason to play this game, if you like the story of the game to the throne. There are always surprising and less surprising twists. In short here puts 100% Game of Thrones in there.
Fans accesses! And Friends of Western role playing should sometimes have a look inside, because better than Dragon Age 2, it is all. * Gg *