First, the positives: The graphics are nice. Hineinzuprojizieren The current goals in the game I think is a good idea, a welcome change to Drögen discharges. The search for a cover by holding the right mouse button works well. The way how Sam slips through waist-high objects looks elegant. That's it but unfortunately. I have all the parts of the Splinter Cell series more than once played and love this interpretation of the Schleich play. Sam Fisher - the professional cool-headed Agent with a penchant for sarcasm - penetrates with its futuristic equipment unnoticed into enemy quarters. It must come to harm anybody not even. Unfortunately, Ubisoft decided to remove all the Conviction and a shooter with some stealth elements explain. This is not part of the Splinter Cell series more, rather "a game whose main character is also randomly named Sam Fischer". Right at the beginning the game forces the player to leave Sam to shoot his pursuers. I think that is impossible. I as a player but steer the character, the game does not control me! Why Sam has lost his ability to whistle? Why can not Sam the opponent no longer numb when he has in a headlock? The running around during a fight looks great - especially in videos that are relevant to the marketing of the game. While playing the whole jumping on cabinets is almost useless, because you rarely know where one arrives. Especially disgusting is when Sam can not walk over a downed shoebox when he is on the run. He can not jump over it, because the box is not labeled accordingly. From such small bugs abound. A trend that was already evident in Double Agent. Against the copy I have nothing personally. We as customers have apparently lost by piracy in the past the trust of the dealer. But that even the Ubisoft Support refuses to solve the serial number of my Ubisoft account, so I can sell the game due to not like, is a Freichheit.