The thing was, however, delivered here is a bottomless impudence. First of all the title mocks any demands on a submarine simulation. It has been at all levels feel to play a submarine Arcade mush. So the ego shooter games submarine under the quasi. Terrible, I do not know if there a market there but as a classic submarine fan I am just disgusted (toll have the enemy ships now 2 HP bar ... thanks for Ubisoft * puke *).
The impression is still quasi turbo moderately enhanced by a completely deficient implemented control. Yes sure, the fans have wanted to have a walk-submarine but still I have to fight in the can switch between the stations? So I run like crazy the first to the rest totally fruckelig besteigene ladder in the 3rd run up to the periscope, then back down to the sonar, right back, etc. ... that's unusable.
The Vorhalterechner for torpedoes is the purest wit and destroyed the rest of tactical possibilities.
That alone, it is not long, added a virtually endless list of nagging points as the opposing crews already adequately described the encouraging at full fire ship yet cozy rumlungern on deck and talk as long as until the boat went down then popping them quasi at the moment of the sinking away ... grottig and mood killer everywhere (if that's the verbockte synchronization or some gruesome fruckeligen instruments).
Ubisoft has shown at least a result ... they messed up everything. The manual is a mockery and an insult in my mind of the buyer. Each Radio Taiwan still has a higher value than this stupid part, with Cloze and pixelated, unreadable Screenshots (realized in English well) with Babbel Fish translated instructions.
For DRM yes I wanted to write one but nothing needs to be said. Last night, interrupted the game continuously for 2-3 sec flow of the game for 2 hours. This is due to the fact to lead the permanent internet connection to the Ubisoft server to play back is necessary. Permanent is unfortunately permanent as it seems. And before the fanboys unpack the "purchase of decent Internet woah ey" mace, ica have decent internet. Have no Aussetzter in MMO's and last night also certainly no packet loss. What was going on then?
Quite simply, the will probably be server-side problems. Does a lot of players are on which play at least the next few days so be drüfte, then it may be that is the game unplayable ... really great ...
But hey, there is light on the horizon ... in which grottig bad game will soon hardly people gamble on ... * Must Sarka off *
Is there something positive? Joah.
The graphics are nice but programmed and optimized from absolute beginners which means hardware, hardware, hardware. Would not be necessary but looks on a good system well.
Innovations? Hardly the travel mode in the "fast forward" is nice, that is in the appropriate mode you will be brought only by serious events in the lead.
Overall, however, the game the biggest throwback I've ever seen in a simulation series, connected to numerous unfinished game parts and bugs and a lousy, unsausgereiften control is crowned by a slap in the face of the fan base (I mean, for example, the manual can be just as rough be regarded Veräppelung).
Conclusion: Blos not buy. I guess the bad Ubisoft has invested probably too much time and energy in Assasins Creed 2 and the SH5 control makes me suspect who had a SH5 console version in mind so dam .... modest as the control is located. I hope Ubisoft gets for much audacity but the receipt as well as the fan base so far expresses them are the well. My pity they have not, hopefully, the market adjusted here times of itself because of unfinished games one has quasi almost used but this is a joke (a bad mind you). I for one prefer my consequences a Ubisoftspiel we never bought me again ...