The mission design is limited to go in somewhere, which are downloaded on / off / blast, caught and flee with much uproar. This one runs mostly behind someone who says one where you hinläuft when and where you need to hide and to waft you to shoot.
A thrilling Inzenierung that would justify this play, as in the Modern Warfare series is missing here completely.
Worst of all is the tank mission. So far I found Call of Duty on the most realistic it comes to dealing with tanks. One should say that a 60-tonne machine is in chains no racecar those times. Even if you fall like in the game from that height with a tank from an aircraft, the fc is seriously injured and dead.
The length of an average mission is between 5-10 min, with Render sequences. There also is still a fairly small number, the guy comes quite quickly.
Replayability = 0
Ifs already have to be Ghosts, I recommend the original of Tom Clancy. Neither story, but 100,000 times more fun.