"Pineview Drive" is more or less a kind of fitness simulator. If it was not a game but a reality, I could now certainly some scaled-kilos pleased because the 6 days that I stayed in the property, I have spent about 95% only with reciprocation, no, I have to correct me with running to and fro. The shift key was quasi continuous operation, because the character is otherwise moved unbearably slow. My goal during the round Herlaufens consisted exclusively in finding keys to open doors to other rooms to which were previously still closed. Just seems to be the whole game content, except that you can find now and then a vague note that a bit more revealed one every day, what happened to the wife of the protagonist. Unfortunately you have no interest at all to experience it because the game has no charms that keep the player long enough at the bar.
I do not know what the developers mean by "Horror", but stupid Herumgelaufe that permanent graze the scene after any keys, the hundredth attempt to open a door, only to find that the key newfound also this does not fit - you have to scour every locked door in the house again, because there is no evidence, for which door fits a key each time found keys - all this makes the game unbearable and suffocating atmosphere of triviality so any horror or horror flair in the bud. I have never reacted so so indifferent to any mysterious noises, apparitions, etc. in a horror game.
The developer had an ingenious concept in mind, because the game reacts to the movements that makes the player in creepy situations or shock moments with your mouse to identify them, whether the player is afraid or not, which would ultimately lead to the psychological terror only gets worse. Yes, this concept sounds really good, but the developers have to implement everything wrong, what can be done at all wrong, from the rather stale graphics (especially in the form of strongly faded textures) and the lack of possibility of individually adjustable keyboard layout mal ganz apart. The implementation also has numerous logic error and is hard to beat in unimaginativeness barely. The ödet the player ultimately just on.
Some logic errors would for example the fact why the protagonist only collect batteries, after having found the flashlight. What speaks against it, the batteries take the same, especially the protagonist already know from the outset that he will braucben probably something in his situation (he knows, for example: it has no more than 30 days survived in the house). The places where you can find these batteries are partly incomprehensible, for example, on a stone, outside next to a fountain or on a chopping block. Illogical is that there appears, except at the beginning of the game seems to be no real day, but only overnight. If you have found in the corresponding night, next clue regarding the wife of the protagonist, this day or the night is over and it starts in new, another day in the house. However, it is then not about the early morning, but already late again in the evening. One might think that the protagonist day perhaps asleep, because he Nights skin around the ears for hours running from room to room. However, results from this assumption certainly a great illogic, because why would anyone preferably at night stumbling around in a vast mansion and search for clues to the death of his wife? Any reasonable would see in such a situation to do the day as possible, if only because he would not be too dependent on flashlight, candles, etc., which complicate the search in the house yes. Understandable, it is not why some key just show up somewhere where definitely there were none before. So it makes no sense to search a room carefully for keys, as some keys eh arbitrarily, even in already searched areas simply appear later.
Normally I rate any games I play progress finish by only 20%, except for these 20% are already so bad that it would cost a great effort to keep playing the game. This is precisely the case with "Pineview Drive". The good old "Tetris" is as exciting as compared to this game, because it still has at least one challenge. The only challenge that I have identified with "Pineview Drive" is not to fall asleep in front of the screen while playing the game.
Maybe yes come later in the game really still some interesting passages, I have no idea. I'll never know.