For gameplay itself: On the whole, the new Lara can not get much more than the old. Man jumping, climbing, running and shooting. Only Miss Croft has a new favorite weapon: a bow. To start, I was not sure whether that will please me, but I have to honestly say that I have used the bow to 80% as a standard weapon. Of course there is also a machine Granted, a shotgun, a Kletteraxt and in contrast to the previous games, only a pistol. Logged is always in so-called camps, which one easily recognizes a campfire each. Here you can then also has the option with the earned experience points, as well as found objects floating debris and the like to improve weapons and abilities, which is quite easy because the menu is simple and clearly designed to be not long be delayed thereby. Every now and then one discovers a grave that you can explore and then also must solve a little mystery. Unfortunately, that only side missions, the mystery has cracked pretty quickly and unfortunately you get very rare in the game the opportunity to sniff something Schatzgräber air. Here I sat very clearly all the hopes in a successor to the treasure hunt and the graves belongs screws easy to Tomb Raider. The Quick Time Events at various points in the game I have personally experienced as little disturbing as these in my opinion also not too often occurred. In some places one would think you play an Uncharted. There are clear similarities to the Uncharted series, especially with regard to the Hollywood-production as well as the atmosphere, but Tomb Raider 3 would not pounce on the PS4 a Uncharted on the PS3 from the throne. Developers have many good plagiarized, many also thought himself great, for me but still does not quite reach the quality of Uncharted. As a very pleasant for the flow of the game felt I but compared to the Uncharted games that are released in Tomb Raider opponents in a fair number of pieces on one side and not one must spend half an hour shooting behind cover until you countless waves of enemies geballert Niederehe you can continue with the story.
On the whole, the game runs very smoothly and sprayed, despite some small flaws a great, sometimes maybe a bit creepy atmosphere.
For graphics: The Definitive Edition runs quite smoothly on the PS4 with 60fps, but sometimes it may buck short when a lot is going on on the screen. The graph looks very good and is compared to the PS3 version but better around corners. In particular, the lighting effects are very well done, just like Lara's movements as well as the hair move realistically around some. Nevertheless, one notices in some places that it still involves only a revamped game the previous generation of consoles, especially at the animation of facial expressions may Tomb Raider: Definitive Edition not a inFamous: Second Son compete. But it must also not, to the gameplay is the most graphic deficits up for it. In short: sometimes more next-gen graphics, sometimes less
Summarizing it can be said, with Tomb Raider: Definitive Edition you can do as a fan of action / adventure genre nothing wrong. However, it should be clear that it is not a game which was developed specifically for next-gen consoles but a graphically slightly revamped game that convinced especially by the fascinating story and great staging. I'm looking forward to a sequel.