Graphics: The engine has its strengths clearly in the character and monster animations. These are really very flexible and versatile.
The faces may also originate from the PS2 era due to lack of details, however. The environment suffers graphic partially low
resolution textures and pop-ups. At quite a few places there were minor slowdowns.
Tearing but I had, for example on the PS3 never. Nevertheless, the engine conjures gorgeous dungeons at the screen and
spoiled and outside the cities with some beautiful panoramas. Certainly, however, would technically have been possible even more.
4 of 5 stars
Sound: Here we can make it short. Good and lively English speakers, but the voice samples to be repeated often.
The sound effects up to the sound of the wind act fairly lifelike and musically, the whole accompanied very atmospheric.
4 of 5 stars
Gameplay: Now we come to for games still important point:
The playability and addictive game play. At the beginning you will quite rudely without much explanations hustled into the adventure and going with
Security a few screen death die because your main character is still very weak and the monsters, particularly at night are very strong.
With increasing stage but is firstly your main character, but also their better themselves, whereby even large house opponents
eventually lose their terror. You get paid nothing in DD, have only one game, but it still remains
always fair and comprehensible why your bites the dust. Similar to Demon's Souls and Dark Souls. Even though the
Difficulty of course not even begin to be so violent. Nevertheless, your forays want at least rudimentary well prepared
and be planned. In particular, sufficient lamp oil and healing potions are essential for survival. In addition, you should you of unnecessary
Free ballast at the dealership.
The quests range from Collect X and Y Kill monsters tell smaller stories to quests.
Awaits you here, however, no reinventing the wheel. As already mentioned above, there are many types of monsters with various
Forces / abilities and attack styles. You can petrified, dazed, be set on fire, etc. You really get the impression
the carrying out his good work in the background a role-play rules. But you are not helpless.
You can choose to start between three different classes.
The thief / ranger class, the magician and the fighters. Later you can still go to special classes, but also against a
small 'fee' in the form of skill Punken changing over again.
So you can safely try out different classes in the course of the adventure also. Pro Level by earning
Experience you gain the aforementioned skill points, with this you buy you then with certain dealers new
Skills, talents and core skills. Importantly: This can not be unlearned. But you will enough Level Rises
and, consequently, skill points to get well equip.
You can then lay up to six skills on your controller and trigger during combat. For example, fireballs,
Healing spells, protection spells, camouflage, blocking, etc. None of skills is somehow too powerful, as well as different monsters
Own resistance and are virtually immune to certain attacks, for example. In addition, special attacks consume stamina and
the magic of course Mana. However, the normal melee attacks cost no stamina, so they can always be used if need be,
But make sure not to do massive damage.
The fights themselves are quite very tinged tactically, especially when it against many different monsters, or against large
Boss) Monsters is you have to make even thoughts. With increasing experience and better equipment but it is lighter. The AI comrades
Pull own attention, heal and, if necessary, the player.
Exciting also fights on narrow mountain paths or in confusing dungeons are the one throwing against monsters or raise in the air, etc.
Finally, the gameplay, I can say that in this area makes the game almost everything right to a liquid, Distractions only and quite
challenging gameplay has to offer. It combines many elements but something an independent and new. 5 of 5 stars
History: 4 of 5 stars
The main story of the fishermen, which the heart is torn and he was looking to the after the Dragon who stole it unravels in
Over time but more than you initially expected. But more is not betrayed. Compared to some genre colleagues like Skyrim is the
History but clearly use richer and more epic. Certainly, however, is in the narrative form, even if they driven by in-game scenes
is still room for improvement.
Length: 4 of 5 stars
For an RPG, there are amazing little find useful items that make Monster meisst even components for crafting
or improve the equipment falls. A real collector's instinct is not also due to the rather boring presented equipment.
Away from the main quest you will for meissten quests as a central starting point, the capital of Gran Soren.
You can find quests in the few non-player characters and billboards.
Unfortunately, the orders arrive billboards not Exkortiere X, Y or collection Kill Z out. The quests of the NPCs are as imaginative.
Depending on variety and humor you can spend between 30 and 100 hours Gransys. I myself have made a lot of side quests from NPCs,
and the main quest and was 'playing' Level 46 in just under 50 hours of playing time.
I really enjoyed every minute in Gransys. But was also glad to be 'with'. Since then I actually almost all areas
had seen. The card is now times not nearly as large as, for example, of Skyrim.
Conclusion:
Well done! Capcom has geschaft it to set its own accent in but lately amends occupied RPG genre.
The gameplay / battles are challenging but fair. Quite the story and smaller stories lovingly and interesting
and the whole is presented in a solid technical garment. Who loves role playing, like traveling in smaller groups and
want to feel in the pitch-black night a dull and oppressive feeling in the stomach area is the right place.
It's just become a great game and I'm looking forward to the previously announced second part. Then please with a
vivid game world and different weather conditions. :-) The rest can roughly so bleiben.Die smaller Mackel are manageable.
Rating: 5 of 5 stars
Pros / Cons of Quick Reader or Other
Advantages:
- 'Classic' RPG with control system and tangible and visible effects of state changes and effects
- Good AI companions
- Some beautiful panoramas
- Many different monster types with different and sometimes very surprising attack strategies, also here a good AI
- Epic boss-and intermediate opponents such as hydras, dragons, viewer, chimeras, Cyclops, etc.
- Thanks to the different classes of the vassal system many different tactics and group compositions are possible
- Good main quest with a lovingly told story
- Great handmade and atmospheric dungeon
- Tactical and varied combat system
- Items can be upgraded
- Your own character is noticeably more powerful in the course of the adventure
- Accordingly, no LEVEL SCALING opponent
- Theft and other crimes are punished
Disadvantages:
- Partially visible Texturennachladen
- No quick trip function, or at least a horse
- Monsterrespawn in already explored areas
- Weak face Animationn
- No different weather conditions like rain and snow
- General acts the game world is not very lively. There is little residents in the cities and on the road, including a little suffering the atmosphere