This year Storm 3 dazzles in its production and its staging. His greatest strength lies in the presence, or rather should I say back (this mode has literally disappeared last year), the ultimate adventure mode, single-handedly tribute to the work of Kishimoto. This mode traces the ultimate adventure manga Kyubi since the attack until the last events of the 4th great ninja war, and he does so with surprising fidelity, both in the chronology of events in the dialogues. This ultimate adventure mode allows us to relive the highlights of the manga, through simply amazing boss fights: they are absolutely epic, beautiful, wonderful, moving. Please believe me, there are times when even we are surprised to wonder whether it is not more beautiful than the anime. These boss battles are undoubtedly the biggest highlight of the ultimate adventure mode, and you can even say without risk of being wrong they are the biggest bright spot of the game.
To address the shortcomings of this mode, it is first necessary to recall how it is organized 10 chapters, and each chapter unfolds as follows: classic fights, one or more boss fights but especially between each fight one or cinematics. And these are the default kinematic good game These are indeed very, very long (it often happens that we remain a good fifteen minutes without playing; record a point in the game. Almost 30 minutes for kinematic tell Naruto's birth). This is not an evil you say, but precisely the problem is that unlike the boss fights, these cutscenes do not hold a candle to the lively: static characters, music pleasant but not matching those of you who are busy whining in a jiffy. In short, fans know the story will probably like I did "pass kinematics", again and again, until you come to a fight.
Finally, returning to positive, once completed the main plot, the developers offer us a friendly bunch of little quests to play and that will enhance the pleasure for a few extra hours, exploring this world faithfully reproduces ninja 2.5D. Also, and this point is another good side of the ultimate adventure mode, a lot of things to collect: ninja cards, music, secret techniques, titles, objects, permutations ... little we have the mind of a collector, we left nothing for thirty hours minimum to play on this mode.
Remain a versus mode and an online mode focusing as you probably guessed about the fighting: they are governed by a further improved since Generations gameplay. Not too much but just as it should be called a stronger support system (possibility to make combos with his supporters, possibility of preventing the return of his character thanks to the support which then lose of life - they have this opus of a life bar), a system of ring-out (possibility to leave his opponent from the arena), an arousal system itself also further (some characters have access to their awakening early in the fight , some not: this accentuates the strategic and tactical side of the fighting). In short, the gameplay seems perfect today and promises rhythmic and strategic battles. The gameplay is his second strong point of the game, the latter being accessible to all but very subtle at once, and it shows in online (we know when we are dealing with a child of 8 years and when one is dealing with a seasoned gamer 20 years). In short, here is no need to memorize tons of chains: just make sure you know the few touches of your pad and you will be able to realize all of the most impressive technical of 80 characters available.
In terms of characters precisely 80 playable characters but unfortunately a lot of duplicates must admit ... and absent / lamented: goodbye Kinkaku, Ginkaku, former Kage, swordsmen, Kitsuchi, Chojuro, Ao, Fu, Torune, Akatsuchi, Shi, Anko, Ao ... yet the characters playing a crucial role in the 4th great ninja war.
But ... the fact is that we already have 80 characters, and the other will arrive perhaps DLC. Let's not be too greedy.
In conclusion:
STRONG POINTS: Graphics, realization and staging boss battles, gameplay, characters, consistency ultimate adventure mode.
NEGATIVE POINTS: Cinematics, charging time, the few missing from the roster.