The war between Beorc and Laguz continues

The war between Beorc and Laguz continues

Fire Emblem - Radiant Dawn (Video Game)

Customer Review

This is the first Fire Emblem that I gezockte and certainly not my last. I can so therefore take into account the predecessor in any way.

--- Gameplay ---
Almost every mission initially begins with a dialogue on the current state of affairs and other procedures. After the first few missions you get to this part always to the base camp where you can manage his troops. Here you can enter its units Items, let rise through bonus experience level, assign a fight partner, buy weapons / items / sell, forge weapons, acquire skills, can see further talks and Save. After the preparation you are looking at the characters that you want to send into battle and places it on the field is divided into squares. Now you look to the mission objective of the example. can be met by defeating all enemies of Bosses or by the mere survival of a certain number of laps and Wider possibilities. After the victory the following additional scenes, it is stored and the next mission will be initiated and the process described here starts from the beginning.

------ ------ Positive
--- Story ---
several dialogues not only give the characters a "soul" but also drive the story vorran steadily. The story is exciting and gives the battles not only makes sense but can also give rise to joy when you finally learn again how to proceed.

--- Graphics ---
I think the graphics for this type of game is more than adequate. Really succeeded is the draw riche portrayal of characters and also the rare gesähten video sequences are a real eye-catcher.

--- Sound ---
Granted now was no piece of music for myself that has missed me a catchy tune. The background music is, however, always pleasant, never annoying and adapts to the situation.

--- --- Control
Can be played with the Wii-mote, the Classic or GameCube controller. Control goes incredibly well by hand and is internalized very quickly.

--- Duration ---
The can quite vary depending on the setting. Responsible are 3 factors that affect the playing time significantly.

The difficulty how much opponents appear determined among others on a map and must be defeated.
The combat animations are enabled by default and make sure that before every fight a battle animation is loaded into the one then be seen fighting in relatively nice appearance, the player character. If you compare the battle animation on map to so find the fighting took place directly on the map and go over faster. When they are completely off one sees only as the life points will be deducted.
The game speed affects how long it takes until a figure of field draws on field.

With default settings you will surely come to more than 35 hours. Depending on your own style of play is still room up and depending on the game settings down. With skipped sequences and the fastest settings I was by sometimes even after 13 hours. What settings do you prefer of course, I leave it to you and you want only to point out times to keep an eye on the options if you is not much free time available or you simply want a faster fight treatise.

--- --- Difficulty
There are 3 levels of difficulty from those Initially only 2 are playable. Anyway, I'm more than happy not overestimate me and "only" have begun to light! Because to normal can come definitely something frustration. On Easy you get more EXP and the enemy number is significantly lower than in Normal. Since defeating characters disappear forever or triggering a Game Over is the memory function in the Mission genuine gold value. At the latest when an opponent lands a critical hit and a separate unit kills unexpectedly easy recharge is very convenient. Therefore, I advise öfers in the mission at the beginning! the train store. Even on Easy own mistakes are severely punished. Especially in the first part of this game, I sometimes leave vulnerable on their own carelessness Micaiah. Then came an enemy and defeated them with only a single blow, despite full life. Checkmate. Again, save the mission still reloading.

The only important thing is always to create a second file that is always in front of the Mission to be able to restart the emergency mission, if you have very unhappy stored in the Mission and the death is inevitable despite Refresh speak. On heavy although you can also store in the Mission if you later want to continue playing, but the progress in the mission is cleared so that automatically means a Game Over restart the entire mission while continuing. If you like challenges will find happiness on Normal and especially on heavy and beginners should get to light any major problems and likewise be required to satisfy.

Additional Info: Easy, Normal and Hard will be the Japanese version with normal, hard to equate Maniac. So if you start with normal they would play in the Japanese version on heavy.

--- --- Characters
I've no Game gambled soo has many characters in the game. I was quite surprised that the whole group that can be used all Individual Charas are and there is not a single 0815 only classist "clone" unit. Although characters can have the same class and with almost identical attributes, but have their own look and its own history. In more than 70 one character can there ever come a bit short with regard to the background story, but ultimately concerns not the main characters. Those who do not will find at least a handful of the Chars an Optical or even appeal to the type ago ... which is probably just too picky.

--- Replayability ---
Having played through the first round without any solution, I started a second in the I put units that I have avoided earlier and also took all the characters that I did not get before and could get there for 2 Characters Another passage was needed. Here just slams the high Chara number and thus offers enough excitement and variety the game to play through again.

------ ------ Neutral
--- Weapons naming ---
What could be improved in my opinion, is the naming of the weapons. Although weapons can forge and rename itself, but the weapon selection in the stores is quite boring or unimaginative as far as the choice of name. So one finds frequently the same scheme as before iron sword steel sword silver sword, iron ax, steel ax & Silberaxt etc which then already all materials are enumerated. Unique weapons were for my taste just too rare, and thus was the most of my teams always only equipped with any weapons serve their purpose.

--- Synchronization ---
Firstly, I am delighted that the synchro is in German and so also what some of them have have problems with English. Unfortunately, the synchro is in some characters simply inappropriate or gruesome. In some cases, it is also just the fact that you are yourself in the spirit of the characters has already assigns a voice that matches the presented less important.

------ ------ Negative
--- Weapons consumption ---
To complain I have about the rapid wear of top weapons. Each weapon has specified how many times you can use this one goes to finally destroy them. Unfortunately, there is only a unique bar 3 times the opportunity to save the weapons. It is somewhat expensive and have almost annoying constantly check that all have enough weapons plug. In extreme cases, a unit may ever since frittered 3 weapons in only one level. Weapons are usually cheap to buy in the shop and give to enough space for you also. I would have liked more expensive weapons must either never go broke, but just go if you want besserere equip ... or just that can withstand a lot and so are the only one useless they eg. the blacksmith can repair it. I would have also been enough if expensive weapons while going completely broken but at least keep longer. As for the store weapons, it is here but even so the are the more expensive and better still less durable.

------ Others ------
Characters from Part 1 and Part 2 (the story is divided into parts) will emerge later all again in the course of Part 3. In Part 4 you can even then all divided into small groups and in the final to decide for the best. If I had known this in advance, my first two parts were preparing more fun, so I thought until part 3 the upgrading of chars would have been absurd, because you always get back completely new units in the next part. So do not worry: there is a reunion.

------ ------ Conclusion
Fire Emblem is one in its genre definitely one of the best games for the Wii. Since the positven aspects clearly outweigh the negative and not be difficult to weight ... I round my vote on the full marks and therefore speak from a strong buy recommendation.

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