So now you can settle in the stars for two. But just as little as the star drivers are a poor imitation of the original settlers, one can compare the starship with the card game. On the contrary, this game is still independent! Although of course there is again the basic principle of generating resources and to build it. For the first time, however, this trade is in the foreground. And that you do mainly with the alien planet. Since you but only to a limited extent knows where we are headed (unless you're a genius memo), here the luck plays a huge role. So you should always be well prepared and have merchant ships in readiness. On the other hand you can always come to a kolonisierbaren planet. Also you should keep in mind, finally bring the colonies still the most victory points. The journey always leads the way by one of four decks of cards, which you can choose, but which is always shuffled. The length of the trip is determined by the dice; and the drives that are built up. Every now and then you will encounter pirates, against which one should protect themselves with cannons. Finally, you can still expand its ship with several centers that bring a number of advantages (for example, you can record only 2 per item per resource at the beginning of the game, a circumstance that has to be improving). Yes, and then there are the Galactic Council, which gives a for one or the other or complacency Help ever 'nen Order ... With the known elements of the Star Driver Klaus Teuber has created an amazing, completely new game. Very complex but not complicated! The game material by Franz Vohwinkel designed, is very comprehensive, functional and beautiful to look at (with the minor flaw: a little confusing, since a uniform base color). Conclusion: A Game by Klaus Teuber obviously can not be bad !!! qed