Think Brink

Think Brink

Brink (uncut) (Video Game)

Customer Review

Hello everybody!

Loved by some, hated by others, with hardly a shooter are the ghosts like Brink. Here it is for the undecided buyer to take a risk. I too have my game so it acquires "this weekend" to get in the hope an entertaining shooter with crisp trophies, nice graphics and cool parkour elements. Apart from the graphics all my expectations were met. This was but possibly to the fact that I have never been particularly high on Brink. Nevertheless, it always finds its way to the PlayStation because it's fun.

The story is admittedly a little flat, but leaves a bitter aftertaste-humorösen with his sinister future that is not actually entirely unrealistic. The fact that the boundaries between multi- and singleplayer blur, even true. The single player is not a piece of the multiplayer is different. But one must look at the short introductory and closing videos before each match online also. A matter of taste. In total, Brink scores really not with the story but umballern opponent works quite excellently without.

The graphics are the major sticking point: textures are still uploading while running towards them to, first muddier than the Playstation 2, then gradually with high resolution as it should be. The same in videos: Quite funny to watch as it turns out forms from the two colored mud lumps little by little people. Changes to the weapon you a rough shaped piece holds sometimes also texture before visor, grip and painting emerged. All this is unfortunately the result of an outdated engine, but not nice to look interfere, in all honesty, not the flow of the game. Nevertheless: A thick minus point in terms of graphics even though the characters through their imaginative and colorful comic style look really good!

The control is by default, goes quickly into flesh and blood and looks well thought out. The SMART-climbing control is to use the L2 button. There is the possibility to hold such in order to absolutely any obstacle to overcome acrobatic, whether it is a leap over or climbing a platform, or you tap on to switch over to a sprint, the comes to an end before the next obstacle. Practically, if one imagines, suddenly unintentionally bounce right in the enemy fire over its coverage of time. Well thought through.

In the whole Chose focus of course is team play, not to mention Team, on which so many Call of Duty fan seems to fail. Of course, this principle has admittedly his misfires but also its high points. Fun it is, for example, with concentrated firepower gradually push back an enemy and to capture a command post. No fun making it, if the enemy artillery mounts before said command posts, and your team (partly due to lack of organization) can not penetrate. Of course, a matter of perspective. Do not worry, who has spoiled his teammates with health, weapons, or Kommandoposten- Munitionsbuffs will be able to find at the top of the rankings because it is not based compiled by how much XP Kills but the character in the course of the match has earned. And for healing, there is many times more XP than for killing. Just as an example. As such, you win in every match, also lost, because XP you can get never enough.
To this end, it should be said that, at least in the single-player, the AI ​​will become more sophisticated, the higher you rise in rank, so that one is always demanded. Actually not a bad idea, but conversely the own AI is always incompetent, so that made me feel in the really simplest missions, having to compete alone against an army of super soldiers. And if one does not support your team, it can sometimes be an impossibility to transport a Datakey or similar from A to B, but lurking behind every corner the sophisticated computer opponents. Here one would have to vote the "challenging" fine. Overall: Good meant less well implemented ...

The scope of Brink's perfectly acceptable to create the trophies, of course, somewhat more extensive, but good. Even offline players have a chance to platinum. What I like is that Brink is constantly being expanded, including trophies happen. Negative to mention would be, of course; Why the developers have not grabbed this content from the outset in the full version?

The personalization of one's own character is an extra that holds no other shooter finally see on such battlefields all soldiers alike. Laaaangweilig! Brink on the other hand can be an incredible amount of latitude in creating the trigger-alter-egos. Time you combine a cool Muscle-shirt with holes with a baggy camouflage pants with knee pads and sneakers. Or you walk over and over tattooed (including the face possible!) Simply shirtless over battlefield. Gray armor, translucent "Recycle Looks", shredded clothes, protective suits, gas masks, hockey masks, hoodies, goggles, armbands or clown make-up (no kidding), everything is possible in any combination. Joke biscuits or shooter veterans here build up their personal character, which then in cool comic apocalyptic look wanders over the battlefield. No soldier looks like the other, in addition to different faces, his character can still miss scars of potthässlich up significantly is well for all tastes. In a pinch you about pasted it with face painting. In short, here is massive scope (attention pun), and it's really fun to exhaust this!

The armament is not too rich, but perfectly adequate. There is no sniper most sniper rifles, snipers because here is unusual. Shotguns, assault rifles, Bullpupwaffen, MPs, pistols and revolvers that can be also set up in his own way. Underflow grenade launcher or double handle? Silencer or muzzle brake? High-cap or drum magazine? Adjusted or red dot sight? It so happens that the favored weapon really looks great at the end and is also slightly improved. To this end, let me say that you use most of the extras from "tasks" in three different levels of difficulty unlocks. I recommend the way urgently to complete these tasks fairly early in the game!

My conclusion: Brink is in my opinion a more than satisfactory and solid shooter, me actually makes even more fun than ever-popular representatives as Bad Company, eventually no one-hit kills are here fairness possible because each character has a regenerating life bar , This is of course totally unrealistic, but precisely because of Brink has for me as a special flair because missing here no realistic soldiers headshots and give the retiring yet pitiful death cries of itself, but there are two parties in a future scenario delightfully unrealistic but it is not particularly cruel the Köppe take. Much can be said: I had the last time in Star Wars Battlefront II so much fun in a simple shooter!
Here is the motto for the still undecided buyers from top: Just try it! Finally, the price is indeed now fallen again and to it from time to time re-insert and to gamble a round or two Brink is all!
I would like to make a recommendation for all ESRB Flatschen opponents: Brink has a turning cover at its finest! Not only that but also the PEGI USK Logo fall away and all that remains is the cover itself and the game description on the back. I dare say that Brink one of the finest turn cover all my games owns.

Who does not like so: Do ​​not worry, it's at least well on the shelf!

One Amazon customer

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