I have not been able to play so critical due to lack of time, but what I've played like it very much and the gameplay is as usual just awesome: D ..
Game play is smooth, and it is sometimes quite difficult to find his character again on the small screen.
Especially if you are somewhere with NEM punch or kick pure jump and then fly away because what isses me ^^ ... certainly already happened that the impact was countered, and then I was one of those who've flown away in the canyon, and then it had only realized when I was dead: D ... but that can be avoided on the screen, I do not think so: D ..
Ich finds cool that there is an online mode there, where I have the times alluded briefly and no relevant people know the play this way and it then makes only half as much fun: D ....
All in all, I can play all the super smash fans ^^ recommend the implementation of the DS is really well done and the usual game comes on =) ...
which I think is a pity that there is not the Hyrule Temple ,, '' route the prop. time played a vital role on the gamecube. (But may also be that the path is unlockable / is, as far as I am not informed, so I will say nothing wrong here ^^)