Less well I find the selection principle regarding distribution of tasks:
When you're at the number you have on the field (a 10 by 10 matrix large fields) the fields, see which tasks are hidden. If this does not succeed to get not to points and accordingly not to functions off.
That's pretty bad and can quickly lead to frustration with the kids, especially the pin at the end with little dots recommends a lower difficulty level. This is unfair, since you can make points even as I said, if you find a job. This is not always very easy because of the unclear information from the pin.
Overall a great game on its weak points you can look the other way, because it's really fun to solve the problems.