I have been there and have NFS Underground alongside all successors already played the older parts to Hot Pursuit PS3 remake also. Whenever a new member came, Christmas, Easter and New Year's Eve was the same in my upper story. Each part up to and including NFS Carbon brought new ideas and still offered the distinctive series features and qualities. After that all went downhill steeply. And "The Run"? Well: the story is wrapped in great cut scenes, accompanied by the most demanding and most inventive QTEs I've ever seen ... You're Jake, the most glaring racers of all time, but have debts to the Russian COSA (or Jack habs forgotten?) Nostra triad yakuza gangsters ... or something. The solution: The Run. A merciless illicit race across America, where still no racing game has ever played. With a rich prize money of course. Quite by chance you this idea will be submitted by a sexy lady (Hust) and you have to compete against opponents without a background and without something like personality. Respect to this deepen plot with interesting characters and shocking twists. In addition, cut scenes and scripts have been built into the linear race. However, these do not care how far you are ahead of your opponent. Suddenly they are back next to you and ram you or organize other nonsense. Otherwise, they are really nice to you thanks to rubber band effect, in which the developers have not even begin to be bothered to hide him, they are waiting for you when you screw up. Blatant Frostbite effects should outshine that The Run is one relegated to the Hall of Shame of the gaming world. These nerves or dazzle you while driving. But that's all not so bad: you come off the track (or even for no reason), you will respawn - often in the most unlikely places and the control lags briefly afterwards. Where machts fun fair and is? The uninspired routes offer the ideal backdrop for the ever-repeating A to B race or overtaking of a certain number of enemies. Who needs Drag? Or drift? Or StreetX (if you still know what that is)? Or about race? Or fun? Pff ... Everything is for very realistic. Opponents and the police accelerate from 0 to 370 in five seconds, a car survived several Gatlinggun salvos, police can chase the one for traffic offenses with heavy weapons and nitro to be installed during the journey. The vehicle selection is ... great. Your usually have to choose between three predefined bodies. Too bad that all the cars are going the same callous and should be considered even in TDU2 beautiful. The police-AI has the intellect an average Elchtest pylons and manages to provide frustration, without having something on it. Terrific. And Tuning for appearance? "Overrated", the developers thought "We have ne bomb graphics!" The game motivates the full negative record-breaking 2-3 hours of play time with licensed cars, hardly noticeable performance tuning and the fact that the nightmare finally over. This experience is worth every penny of the price of those days well worth 60 Euro! Also DLC three cars for five euros are really cheap! Those who always wanted to be exempt neatly by a large group and has long gone excited so beautiful, accesses! Seriously, this Blu-ray is a Verschwenung our precious resources and it is a shame, as the legendary Need for Speed series will be abused in such a manner by EA for moneymaking. I can imagine how it after announcing the first Verkauszahlen walked into the headquarters of EA in California: all dancing on the tables, popping cork and someone shouts: "I do not believe it, the idiots buy the snot actually" EA is gelugen the final proof that you can polish and dirt just yet how stupid the majority of casual gamers seem to be. My recommendation: collect all existing copies somewhere central, and include sink the key at the deepest point of the Mariana Trench. That would be even worth me the money ... Need For Speed: The Run is a slap in the face for all the fans who once made big this series - a development which is to bear only with cynicism.