The story is well constructed and also for newcomers to understand well. At times, it may be a slight confusion there, I would have liked a clearer structure. Unfortunately, the story loses at the end of the game the bite from the beginning but I do not want anyone taking some anticipate now. In the whole, it's an entertaining story with little weaknesses.
This should be overweight control, I can not confirm. On the contrary, I would rather describe it as catchy and easy. Only the climb is not as smooth as one may suspect it ... Practice Makes Perfect
Hm ... the world is monotonous and boring ... well considering that Mordor is an ash land and valleys dominate the overall picture, the environment is still designed quite aptly. Zumahl dominated in the second world greenery and even water is present, so is something for everyone. I must also say that the fortresses are very varied and this fit well into the picture. The caves are just caves ... not spectacular but functional.
The Nemesis system is a nice thing, but not yet fully mature, just the end of it's slightly monotonous, as it is always the same (one of them dies, the next one comes along). However, I believe the monolith it will expand even further and we will see it again.
The difficulty level is up to 2/3 very balanced, but is the end of a children's party. By branding could sit beside Gollum and talking to himself, as your helpers do everything flat. This is in fortresses always comes replenishment inordnung while demanding (as long as I hold on principle), but there are also smaller snags here. Especially when a chief and several captains compete plus entourage, you will be very challenged and should act tactically. I find very well done and also addresses one or two core gamers.
Talion can be very good control but loses as initially mentioned when climbing the nimbleness. Also riding on the Charagor is very pleasant to the touch only the control is a little stiff ... but that is really not a pony.
Well seen graphically, it is not a full Nextgen Game in my eyes. This is probably because it is also produced for the Lastgen and the team is not focused on a generation ... a pity, because would have been possible. Nevertheless, it is useful but does not expect any high-altitude flights.
Conclusion: Mordor shadow is set to a very solid single-player game with little weaknesses and each Tolkienfan fond of not too high expectations is but want to feel a bit of Middle-earth feel and ready for war in the north is with puke. All others should think twice whether they really want to spend the 70 or rather not wait until 40 costs.
This is of course a purely subjective rated review, no one should be offended or its S ** tstorm settle here.
Until recently!