Graphics:
I never thought that I would write one about a Call of Duty game that the graphics look good. Advanced Warfare looks especially in the campaign in some places very well. In particular, the Eislevel where to get around in a huge ice cave, can score with great lighting effects and the graphics are very good there. Unfortunately there are also some unsightly areas (eg downtown), where buildings look partially stale.
The faces of the characters animations look amazingly real, earning the title of "next-gen".
3.5 / 5 points.
Multiplayer:
Yes, now I come to the most important aspect, the multiplayer. I have a few hours Team Deathmatch played and can say that the entry has fallen pretty hard. Most maps are open and you simply can not get around it, to look for opponents out. Unfortunately, therefore also applies to a large number of campers who can really do anything else or make, than to lay down on a roof to gun down from there people. Often one is Game Over, without that you could see an enemy. The possibility still dodge, although there is, as you can titanium case-moderately on all sides move, but often good is nothing. So you spend the first few hours more time to identify Camping points of possible opponents in order to focus on them, instead of following their own style of play. Especially the Map "Terrace" is a nightmare for all players who like to go 1 on 1. It compensates partly to chance or luck, if one is faster than the opponent. Often put the opponent in a corner and wait for one and then one wonders what might have been, however, can make. That's right, nothing. The Map Terrace reminds me very strongly of the Map "Hi-Jacked" of Black Ops 2, except that Hi-Jacked was fair. I was very frustrated in the first two hours and thought that I'm going to sell the game again.
Ultimately, I have a Spielweg found and had to adapt my playing style (familiar style of play). Advanced Warfare is not for the players running on open ground back and forth and always frontal fight.
It really needs some time to practice and Mapkenntnis to be permanently satisfied.
3.5 / 5 points
Conclusion:
Advanced Warfre is a Schrit in the right direction. The game control is reminiscent of Black Ops 2, the weapons are not as slow as in Ghosts. Have less I like the labyrinthine maps with permanent campers and the second section of the campaign. For these reasons, I give the game 3.5 / 5 points, or expressed in percentages 75%.