A game for "cowards" ............

A game for "cowards" ............

Crysis 3 (uncut) (Video Game)

Customer Review

It's really amazing how little "kills" you in this game really comes to the end. Stealth Mode is often long enough active until one has found a hiding place for recharging. Because on top of that you can see at any time the enemy through the wall with the Visor (the "Nanosuit" All thing that has considerably more sense than the island shooter "FarCry 3"), you can get a majority of the game remain unseen.
Especially towards the end of the game, where the environment is much more open, you can until the next checkpoint often reach the final meters also on sight alive by Escape. Shooting one has seldom. If anything, then (as in shooters is highly fashionable these days) assassinates one of the opponent back over the pile. Even if you can not, you just shoot in stealth mode with the bow everything to bits. After that, the faded arrows can be easily collected again and go on.

Those who prefer a more offensive, can of course also go to maximum confrontation and let the stealth mode inactive. In this case, the "Maximum armor mode" help. Now you can with all kinds of firearms, whether melee or ranged weapon, grenades, explosives, bring objects (Quasi everything except plants, trees and walls) the enemies to track. Speaking of enemies. The human agent can really nothing. The technical helpers of the Nanosuit to make the player überlegenenen killer. As also 20 opponents of the "Cell" on a pile no chance. The AI ​​is just very predictable. Be somewhat more problematic the aliens. There superfast, but also super strong representative and here it takes a bit more skill to emerge victorious from the struggle. Who chooses the offensive variant at the end part, is definitely in continuous stress.
Only drawback I always felt when playing that opponents hordes are very obviously loaded into the sections. Where anything was up, ten scans are the next moment exists in Visor and that you have not even abwohl changed position.

The game environment has a relatively strong adhesive tube. The "levels" are at the end, although far-area, but the sharp left-right boundaries always made me feel in a tube to be. The dull colors actually very detailed environment also enter constricting feeling. Often I found myself between urban canyons of New York, but it could not feel easy. The lighting and color design objects can often seem little plastic.

The story is partly contrived some by the hair, "together stolen" and constructed. Logic gaps are simply stuffed by spontaneous surprise twists. The player takes on the role of "prophet" who is actually dead, but whose consciousness is now also in a dead body in Nonosuit for fighting machine. Mixed with a good portion of it can AlienDNA now "optional" Alien, man or machine can be. Science Fiction Story makes discovery easy.

The shooter mechanics is completely easy to use, the above "Selekt" selectable weapons menu (attach essays) solved quite clever. Shade, that there is not the "air indication function".

Overall, one can find in "Crysis 3" plenty of entertainment. The game is suitable for Rambo, for Schleicher, for superheroes and everything in between. The game time can be significantly longer, often as complained depending on the play. I rather have 12 needed than 6 hours.
The atmosphere can be described as oppressive-exciting. However, an end-time city-Djungel flair does not come on so well. But the environment is too narrow and plastizitätlos.
A matter of taste, but certainly not bad.

Highlight for Wonzimmer Rank: 4/5
February 2
Finally! An mp3 adapted to small. Rank: 5/5
October 31
Super 1880 4043 Rank: 5/5
January 21
Magnificent January 1091 Rank: 5/5
April 18

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