The first thing that shocked me by starting a part "tutorial" it is the graphics. I usually never asks to have impressive graphics, graphics just drinking a minimum. But Evochron is so ugly that it is discouraging from the start. To top it off, the display is catastrophic and is limited to 640x480 in 16 bit. For a game released in 2008, there more than enough to ask questions, especially as Half Life released in 1998 already proposed 1024x768 see.
Then talk about the gameplay. Well .... This is simply disastrous. The game features a good idea, but we can not get used to the controls, even by programming ourselves the game is no fluid and the few that are available display (640x480) makes windows incomprehensible games: the texts walked on!
For my leave, I could not go further in the game because of his more than mediocre handling, whether the keyboard / mouse or joystick.
This game could be really interesting, but the alpha version before us gives us just want to try the multiplayer mode.