A review on a game I have so far never issued, it do now, because I think that some comments the game does not do justice or designed to subjectively are (especially the mass of orcs in fighting and the difficulty). I therefore in the primary vote only on these statements and mention in passing some positive as well as negative aspects.
Admittedly, at first appear the opponents, especially the "chieftains" too powerful! On closer examination, however, more intense with the strengths and weaknesses of the chiefs / captains and sets a "plan" and can also handle more than just press "Viereck / Beat", then Mordor makes shadows really, really happy!
Correct but also that it, especially in "fortresses", just too many enemies are and take refuge is the only option sometimes. But since this reinforces the need in my eyes "strategic" approach and represents a challenging difficulty, I find this quite akzeptal. As the game itself also let orcs "dominate", so that these gg at your command, with you together. Other orcs fight. If you use this ability wisely gg. Captains / chiefs + noted the strengths and weaknesses they appear now no longer at so powerful. Quick shortcut to attack and skillful defense maneuvers are the key to success. The "shadow fighting" are in my Aufen the finishing touch for every gamer strategically ausgepräkten (will not be here too much to anticipate).
The game is available in the very consistent and worthy of a Middle-earth. Can recruit Orcs, pitted against and fighting is fun (only in the course of the game possible). Improvement of skills (new Angiffsmöglichkeiten etc.) increase "powerful" the game, the "Finnish soapstone" are gorgeously made and leave between every now and again marvel at the USK16. The two worlds I would however prefer merged into a giant to create more complexity.
Why then ultimately only 4 stars? I would have liked a more profound and particularly long story. While this is not bad, on the contrary, but it lacks a little emotional attachment. Unfortunately, there is no 4.5 rating. This would have been fairer.
Finally, a warning to all gamers who love it more challenging and can not be of a "high" level of difficulty discouraged: The Game makes very, very addictive (especially the main missions and the "infighting" leave an ever one way or another Stunder longer spend in Middle Earth as you want - true to the principle: Oh be available 12 clock Come a captain / major Ling I'll do more - for one more Zack 3 clock)?!.
The 20 main missions I've done. To what extent does the long-term motivation remains to be seen (possibly supplement possible).
But so far I can definitely issue a strong buy recommendation.
(Misspellings of any kind please be forgiven me)