Graphics: While Twilight Princess is a port (GameCube on Wii), the graphics are pretty as a picture and full details. Have done to me, especially the effects of water and forest sections where light shines through the trees. This creates a unique époque as it can only create a Zelda game.
Sound: fans of Ocarina of Time are here get goosebumps moments when you occasionally very beautiful melodies will hear from those same titles. But the new soundtracks can be heard (I am thinking particularly of the new Hyrule Field Theme). A speech there as usual is not, of course, can not say much more except link his screaming and moaning. The only downside are the somewhat embarrassing geratenen sequences where Link as Wolf nachheulen a melody must - that sounds more like like a 30 year old, used bicycle.
Story: It's amazing! The story is this time larded with new features that you do not know from Nintendo. There are old familiar but completely new protagonists who all fit perfectly into the world of Hyrule and certainly deserve a comeback over the next titles. Very awesome are the boss fights of each temple. While these are not particularly demanding, but inziniert epic. Also link has no longer his little intrusive Fee at the neck, but a creature of the shadow world, Midna. This acts like Navi from Ocarina of Time, only the Midna not quite as annoying and slightly nutzvoller, so you can let you warp with her already visited areas.
Control: This is a point why the game does not get 5 Stars from me. Man playing with Wii Remote and Nun-Chuck, and it works quite well in principle, but bugs me the fidgeting of the Wii Remote to perform attacks. The movements of the Wii FB will not be transferred 1 to 1 on your sword - Link always accesses to the same technology. The motion controller could have simply omit here, it would have been no shame.
Scope: Zelda typically you need again for quite a while to see the credits. This is partly due to the tricky temples. I can not understand why TP is labeled as "easy" game. Granted, the boss fights are very light like all opponents of this game, but the puzzles have partially pretty in itself. So I would view the game as a healthy challenge with a "normal" level of difficulty.
Very good are the new features, such as the Verwandelung into a wolf. But I personally have sometimes the feeling that Nintendo has tried obsessively to emulate Ocarina of Time, because Wind Waker was classified by the fans as not worthy - for whatever reason. And I find that just a game like Zelda lives of innovations. The offering of this part though, but the parallels to Ocarina of Time are not to be overlooked. As I Wind Waker has yet fallen slightly better.
Conclusion: Of course, anyone who calls a Wii its own needs, this game. Zelda happens Zelda, and I hope that Nintendo will no longer try to be as obsessively to tie in with other titles in this series and again creates a whole new world. And for this budget price obtained one of the best games on the Wii!
So have fun while gambling!
Tobi