When I started to gamble this game, I was surprised: Hey, the Game has ne good story and a pretty good level design. The latter had indeed shown recently MOHAA, but unfortunately the story was very stunted there. On the contrary to this game: one is from the beginning "Right in the Middle", where it is not essential to know the predecessor. Ready to get into the game and see the opposite task to browse an imperial (allegedly abandoned) outpost. But this is just the beginning. Throughout the game you will not put on the otherwise shooter usual tasks like "Turn off all opponents stump and the starting place," but they expect switch puzzles, dead ends and some jump-and-run typical deposits (ie rumhüpfen). The graphic can fully convince. The animations of the enemies and the protagonist Kyle all look very smooth, the models are textured handsomely. The most surprising feature in my opinion is the very successful multiplayer mode. In 6 different modes like the typical deathmatch, team deathmatch and capture the flag, there are other fun modes like "Capture the ysalamiri" (a small animal, which prevents the use of power) or "Duel" ( Lichtschwertkapf 1 on 1). Ever are in multiplayer battles with lightsaber the absolute highlight. It simply rocks, swirling around with their swords to see the figures, in which matrix-like effects and circus maturity feats are not uncommon. There are so far about 13 standard maps, and I'm sure that there will soon be developed by players replenishment. My conclusion is: To all who play the shooter and can enjoy good graphics and good animation, but I can judge only my recommendation for this game. Both single and multiplayer can convince in full respect, the graphics are up to date and I am sure that the map- or Mod-replenishment can not be long in coming. BUY!