As would be first time the really clunky controls mentioned is that one can now and then take your nerve. In confined spaces, eg in a wall niche, you can sometimes lose your bearings when the camera suddenly developed a mind of its own.
Secondly, the game is full of small, some lever does not work with moderate Bug's that time to start a force as a monster level up again from the front only at the end. And unfortunately this is not an isolated case ..., in the usual forums to read daily tantrums new users.
The secondary mission, namely the collection of artifacts is not just exciting and keeps really only on the actual game.
However, I find the graphical presentation, especially in the levels with Landscapes overwhelming and the music in each section is tailored to the situation and really adds to the current mood of the events at ..., absolutely great!
The idea of the mystery Cristal Dynamics have come up with to make fully my taste and make a lot of fun to be solved.
So if one is quite prepared a level that you actually completed, times just to play again because of a bug's and can get over a very edgy camera work, which is this game highly recommended.
I for one am very excited about the atmosphere that goes from the game and I'm tied to the PS3 for days and could go on forever gamble this game!
My vote in Schult grading system:
Graphics: 2+
Sound / Music: 1
Fun / voltage: 1
Gameplay: 2+
Control: 3