Instructions:
Well-structured and easy to understand, with examples and pictures. Once read and you do not even really need the enclosed short game instructions.
However, have made the experience that some players have problems with the settlement expansion.
Gameplay:
Rein tactically, with a minimum luck factor (drag the area platelets).
Everyone is looking for his defeat if he loses, responsible, since pulling the field tile is not a criterion for victory or defeat.
How to play:
It specifies a field tile and provides it a figure. In the first level cabins can be built, where you can expand on all levels.
If you have three cottages built contiguously, one can build a temple. From the third level, you can build towers. If the last field tile installed the game ends, it wins with most temples. If a player has built two of the three types of buildings, this has won prematurely.
Number of players and play time:
Power in each occupation have fun. If it failed in several players almost always by the last plate is terminated, so it is with two players, almost always ended by the block two of the three types of buildings. A game lasts about 45 minutes with two experienced players the game lasts about 15 minutes, which you like some rematches hangs.
Conclusion:
Very nice game, the special appeal lies in the fact that the landscapes that you build, every time look completely different.
Full marks and is the not too complicated rules, a nice family game that set up very quickly, played and re-wrapped.