Bodycount is the height of lack of imagination. Such a stubborn, joke-free and unloving-presented Dauergeballer I have rarely experienced. With unimaginative weapons, you always ballert the same opponents in the same areas always rows over the pile and is content with a fitted acting highscore system. If that's not enough, tried in the tired multiplayer versions of the game (team) deathmatch or Horde mode. Optically not even mediocrity is on offer - from an almost non-existent Artstyle to mention. Everything seemed carelessly zusammengefriemelt and stinklangweilig. Also, it helps the game progresses hardly that it is located in a genre that so just bursting today before AAA titles. Just yesterday, Resistance 3 is released and Call of Duty: Modern Warfare 3 and Battlefield 3 are in the starting blocks. Also offered recently Crysis 2, Killzone 3 and F.3.AR knotless Baller entertainment. Even decried Call of Juarez: The Cartel makes a lot more than her Bodycount. Everything therefore mingle a wayward attempt by Codemasters in today's most popular genre in particular. And who can not get enough of shoot-out I suggest you to wait a few weeks. For then it is likely these titles are hinterhergeschmissen for a few euros.
Per Good shooting Feeling
Contra By and by loveless | Below-average equipment | Abwechslungsarm³ | Maue multiplayer options | Lame Level Design | Low scope