Because here often enough spoken of the "Game of the Year" or "game sensation" and constantly only the good was stressed, I count here fast times on the poor: -. The levels are small and usually arranged in a "transitional system" An exploration of the card like in Gothic 2 therefore is not as good possible - The text area of the diary is a bit too small. One has too much "scroll" in my eyes - It incorporates a limiting experience. This means that each character can not ascend higher than level 20. The robbed in my view, the motivation to make as many side quests to gather as much experience. - In the dialog text selection of the main character, the words are not spoken. He is virtually silent. Since you would rather have to do without it, to give the main character a name. Because a chatterbox as a playable character but strongly emphasizes the gaming experience Despite the just enumerated deficiencies remain four star. It comes Star Wars - Feeling on, the story is tight and exciting, in the middle section you can freely decide which way you go through the game, the Force powers and qualities of character are also influenced and can be freely selected, the warfare is ok and the little puzzles to open doors for example are quite funny. It took me about 30 hours, then I was through with the game. Thus, the game time is fine. But at RPG greats like Gothic 2 it does not come close (although the load times are extremely short, because the levels are divided into several sections - big plus). Therefore, it is in my view not a "game sensation" or even "The Game of the Year".