Brave New World provides exactly the contents that have already been missing me in the basic version. At last the late game is exciting, especially the ideology system can change familiar fronts when the good neighbor suddenly the crazy freedom of bosses selects with the same religion, while seeking the blessings of order for every citizen himself. Become also very good is the new trading system. While it has quickly problems if you only times longer have to look for a neighbor or city-state with me, especially in archipelagic cards, then you will, however, quickly wealthy unless you can protect its routes from predators. But here you have to consider whether a profit is more important than strengthening an adversary who might still including Route mitliefert his superstitions and collect knowledge. That is like in real life, where you can come to terms with fanatical rogue states in the Middle East, because we need their oil. Furthermore, the new culture system including tourism is a motivating factor in the latest addon. Well-placed plants provide bonuses and ensure that the population of the neighbors no longer comes into the pots in amazement. Diplomatically the way you can in the World Congress have a lot of fun, some ideas like that is not all civilizations and provide partly for completely new situations (for example, if you get a satisfaction penalty because the main resource is shut down by Embargo). The new civilizations add contrast, again well into the game, (primarily with regard to. Trade) exactly how the changes in the research tree or new buildings and units.
However, there are a few downsides, which prevent the final star. So the performance in late game is still modest, felt eats Civ 5 still outrageously many resources or does not use the possibilities of the PC. Especially on large maps with many civilizations and city-states that is just annoying and was not noticeably better despite previous protestations. Also, the gold system, as mentioned above, very variable. Without neighbors one is soon bankrupt, resulting that even aggressive neighbors like the Huns or Japanese rarely wage war, where every few laps were previously outside the door also. Even as builders is the strange little.
Bottom line, Civilization 5 is however more than ever, a game in which one reinsteckt quickly more time than you actually want. Example? Instead of playing Last two hours it was five hours. Only stop one lap until the Wonders of the World is ready. And you can activate the next Social Policy. And the settlers is also almost at the destination. Oh, and the next vote in the World Congress. And now you're almost at the opponent's capital. NurnocheineRunde