The poor technical implementation could be the game but also to forgive, if not for the many Verschlimmbesserungen in terms of gameplay would be. The driving physics was discussed already hot in the predecessor, but offered objectively gesehehn a good mix of simulation and arcade to. Braking distances were moderate, adapted to control the different types of cars and accurately.
Driven by this discussion, Eden Games tried to give a finer touches in TDU2 of physics. Unfortunately, unfortunately this experiment has gone thoroughly into his pants. While you could get used to after a short period of acclimatization to the physics of the first part, which has been both challenging and fine, you did not make it in the sequel, to find this balancing act again. The majority of cars shrugs at the slightest touch of the sensitive analog sticks in the desired direction. This development is trying to counteract the other way, which usually ends in uncontrollable lurching through the steering. Overall, one of the driving physics feel every bend is a challenge, and not in a good way, because you have not found a way, a certain constancy, or to give balance. While stopping distances at 90 degrees curves relatively long, you do not even have to get off the throttle in most corners. All partner tend to be extremely override. In addition, they just feel too light and never let the player come up feeling like you really like sitting in a brutal, iron, 2-ton 500PS engine.
Would not that be enough of a good thing, Eden Games is trying even a "story" in TDU to transplant, the quotation marks are intended here. On the whole, it comes to you, a hotel employee who makes the cars of customers prefer jaunts rather than park it. Just before you should be fired for such offenses, think about it your boss differently, offering you a place in a racing event. Aha. This is followed by embarrassing dialogues, characterless figures, the same as peas in a pod, inconsequential and sauoberflächliche stories and "Yawn" comments of your rivals before the race. On top of the horrible not lip Synchronous Voice Acting. I bet it has been estimated for the had about 30 different people speaking two voice actors available.
Now this is truly a lot of criticisms, but everything's just so bad, one can still cruising around freely, ignoring everything and contrary take showily expensive carts a beautiful sunset, right? Yes, you can. Were it not for the cell phone of your protagonist, the ringing every 5 minutes, and heralds the whining voice of an annoying girlfriend or the instructor, you shall not hesitate to get a haircut or come to the next driving license exam.
Also sound-wise it has probably been no great effort to spice TDU2. While Part 1 auftrumpfte with several radio stations in the form of many different styles of music with a number of good songs, there are only two radio stations in TDU2 who play either house and electro or pop-rock and have been filled with what felt like 10 songs. Not even to mention the engine sounds. This listen to very monotonous, which perhaps could be that you can drive through most of the race, especially in the lower classes throughout at full speed, which then always produces the same sound bites.
Conclusion:
One might almost think, after my written dismantling of this title TDU2 would only Rating Stern entitled, but even if so many shortcomings considerably slows this really great sounding, promising game, yet it is basically a racing game that hardly anything is real indeed but nothing great wrong. It may well make mood to drive a few hours racing, test drive a variety of luxury cars and enjoy the nice holiday atmosphere. But then you come unfortunately relatively soon at the moment, from this holiday monotonous, lengthy and abenteuerlos acts and you would like to return home.