BOARDING
Getting started is relatively easy. Who "The Pillars of the Earth" knows, is able to recognize some parallels, but the game is independent and not a copy.
The game preparation takes a moment, because the material is quite extensive. The game is beautifully designed, the workmanship is very good.
The instructions clearly laid out, with many examples and illustrated, also has each player on his player tableau is an overview of the circuit by valuation criteria.
From the first time you come into the game in good and thus playing pleasure. However, you have the first game is not such a good feeling for priorities and for which actions are meaningful. The results but during the game and at the 2nd games you can even maneuver a little.
DRAIN
The aim is to collect as many victory points. This works for a victory points for buildings during the game, on the other hand on the final scoring, in which the civilization cards are scored.
Every round you can put its people in various fields of the game board to then perform the appropriate actions.
For some actions, you can Cams Categories commodities, in other food. In addition, you can more people and tools to gain, building build to get victory points or acquire civilization cards.
To construct buildings or to acquire civilization cards, you need the raw materials.
Food is also required each round in order to supply the people 'otherwise there penalized.
The more people you have, the more actions you can perform 'the more people but also have round after round to be fed.
The game ends when either the civilization cards or one of the building stacks are exhausted.
Game depth / LONG TERM GAMEPLAY
The game has evolved in a very short time to one of my favorite 'it is easy to play and offers numerous possibilities. No round is like the previous one.
We played it with 2, 3 and 4 players, with little players and gamers alike and everything was fun.
The end of the game is thankfully not too suddenly, you can stack the remaining so at any time see.
I welcome that the final scoring may be some shake up again, because the civilization cards but can make up a lot of points and you only know their own cards. So it remains exciting until the end.
The luck factor is relatively mediocre, raw materials and food are rolls, during the game but averages here cube unlucky or lucky dice, since each round things are rolls. With tactics you can also compensate some.
The printed package a total cycle time of 60 '-9 0M utes stated, in my experience, the game lasts for two about 45 minutes, the three of you can see the hour but within easy reach and four are 75 minutes quite realistic. Of course, it depends on them and the decisiveness of the players, whether all players already know the game. With a new player and 3 experienced players we have ever used more than 90 minutes.
The age of 10 years is appropriate in my view. But I recommend to flex the first time not only children at that age (eg 3-year-olds) as they could then be overwhelmed, but at first playing with an adult who can also look up or explain quickly with any questions.
CONCLUSION
Stone Age is an interesting and varied game and is one of our favorites.
It offers many possibilities and is therefore also not get bored. Especially nice is that there are also a couple really fun, without having to make any concessions.
It is one of my favorite games and I can make a recommendation in any case!