Game preparation:
All game cards are shuffled and laid ready a draw pile in the middle of the table. The top 4 cards are placed next to the sheep-side up as an expense.
The players get 4 cards each from the stack on the hand (and keep them so that everyone else can only see the sheep-side), and an overview map and the first player will be submitted to the starting player card.
The cards are available in 5 colors (blue, purple, red, orange, yellow) and they show up on one side of a grazing sheep and on the other side either a treasure (to acknowledge multiple Sheep symbols on the left edge) or an action opportunity (to see the text under the card name).
The player always decides whether he uses a card as payment (sheep-side) or for inserting (Treasury / promotions page).
For ease of selection the color back can be seen (the sheep) on the "treasure" / "Action" page at the upper colored bar, so you do not have to continually turn over the cards cumbersome ^^.
Aim of the game:
Most points to reach!
How to play:
The active player always has to perform two actions, 2-3 (depending on number of players) draw cards (whether of the display (gaps are immediately replenished) - it is a hand limit of 10 at the end of the train - or from the stack) and to play to 2 cards.
When playing the card or treasure caves and / or actions may be chosen - it may also be fitted.
If a cavity designed, no treasure may be interpreted and vice versa.
The cave maps are also available in five colors and when this color-coordinated treasure maps are created, bringing the cave at the end of the game 1, 3, 6 or 10 points in addition, depending on how many treasures lie here.
If a treasure map designed, it must be paid. These can be seen on the treasure map a certain number of colored sheep symbols, either in a color and / or as a joker sheep in all colors.
This means the player must throw in any color X sheep in a particular color and / or possibly even X sheep to pay for the treasure and interpret allowed.
The Sheep cards, there is also a so-called "Wild Sheep" (on the Treasury / promotions page), which can be used as a wildcard for a particular color when you pay.
It must also train per an action card to be played (except when "Wizard", this is always used together with an action card).
The action cards bring so many advantages for the active player and some nastiness for the players with it.
- "Angry mob"; each player must discard half (rounded down) of his hole cards
- "Knights"; the players, this card is designed to be sidelined again
- "Thief"; a team-mate allowed 2 hole cards are stolen
- "Shepherdess"; the player may take two cards from the deck (!)
- "Dragon"; Response card that can always be played in order to defend themselves against an action card
- "Wizard"; is played with an action and ensures that the Akrion CAN NOT be blocked
- "Unicorn"; is designed and protects the player for one lap before all actions
If the player has ausgspielt his 1-2 cards and the hand limit controls (possibly discard cards), the next player follows clockwise.
Full time:
Depending on the number of players the last round is rung once a player has laid out its 8th, 9th or 10th treasure map in front of him. After this round, the game ends and players add up the values of their treasure map (plus possibly cave maps). The player with the most points wins.
Conclusion:
"VDUs" is a beautifully designed game in which it is necessary to enforce equally against Fortuna and the other players while trying to optimize their own treasure display.
The instructions are easy to understand and the rules again the gameplay is very easy, because quite simple and fast. Interestingly, it is the eternal attempt yet to save a valuable treasure, while the opponent play their devious actions.
So constantly comes voltage and Kurzweil into play and the laps go by almost unnoticed.
The game balance fits you in every occupation size and a game lasts max. 45min.
The high graphic quality of the cards must be repeatedly mentioned, as they bring a tremendous atmosphere to the game!
Here we have a great game that absolutely must be tried and will surely find its way into almost alone players Egale.
Further information:
- Publisher: Kosmos
- BGG entry: ...
- HP: ...
- Instructions: German
- Material: language-neutral, except for the short action Texts
- Photos (and reader-friendly text formatting): ...
- Online version: -