Unfinished masterpiece?

Unfinished masterpiece?

Need For Speed: The Run - Limited Edition - [Xbox 360] (Video Game)

Customer Review

Yes, yes, the good times with Need for Speed ​​are over - that you read again and again. "Nix" I thought and have access courageously - and was disappointed.

The game ansich could have been so beautiful: The setting promises a rich arcade racer with police and Action. Thrilling race in flowing traffic, hot drifts and nasty overtaking. In the press already the realistic damage model was emphasized and that they could continue in a rich impact by resetting. I was convinced! EA has managed - Criterion (Burnout maker) in-house and has been running it again ?! Conclusion so far: On the purchase!

After unpacking the game was first - how do I do that with every track - installed on the disk. Who wants to hear this annoying drive constantly. But in spite of the installation DVD rattles the first minute almost continuously in the drive. This is probably due to a new copy of it is. Well, it's only for my own good, the manufacturer would say.

Finally arrived in the game returns soon a sobering. The graphics are really nothing special, the driving experience (the control of the car) feel somewhat immature at, beautiful arcade even drifts are somehow screwed up, the nitro boost is just a fake (pressing the whole Nitro by - the vehicle away from the camera to make the impression that you drive faster, the opponents you can not but further behind or comes really get closer). After the first couple of races we have really seen it all: the race with the aim of "get 10 seats away before" or against time are the hard bread of "fans" who has swapped foolishly 50 euros against an unfinished acting game.
In addition there are far too long acting load times and a smaller compared fleet. But somehow makes every vehicle the impression that it's underpowered ...

EA should have taken control only of Burnout Paradise, very arcade-heavy, not so spongy and always have the option to lay down a super drift. But for this to really be able to dodge the accuracy of circulation and not such a strange Gegurke as what you get in "The Run" here. Since 150 has one km / h on the speedometer and thinks you drive 30. If you drive with 150 against a pillar just makes it "clunk" and the car is stationary. The damage model and the crashes are a joke.

Could not you just can put one more year in the game ??? Perhaps what would have become of it.

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