Graphically initially falls one thing very clearly: - the three-dimensional representation of the world is clearly better advantage! Now, the rooms and houses from the inside, as well as caves and the like in 3D. In the previous DS-parts, the rooms were kept still in 2D style. The figures are all slightly grown what erlaubet more details and better movements. This nähmlich relate not only to's running.
The fights were stylistically totally revamped. There namely for each Pokémon a standard animation, so they moment during the fight not just stand there rigidly. In addition, they all now get a proper shadow and not just have a gray circle underfoot. In the fight is a lot of messing around with the camera. With each attack pure / is zoomed out, before the fight can still be seen as only the ball is thrown and then herangezommt again fight happen to it. Power of the atmosphere almost as much as her time Pokémon Stadium and similar titles. However, this has the consequence that the Pokémon verpixeln itself again if too much is zoomed.
The cities act now for the first time how right Sädte and not simply as a collection of houses. The paths are paved, there are market places to admire and the houses are no longer just small huts but right skyscrapers, as they are known from the city. Graphical little things, such as walls, where the crumbling plaster, not missing.
The cutscenes are better choreographed and all text boxes are like balloons arranged so that you can see who is speaking. Already the intro is fantastic to look at and is captured perfectly by this great manga style. I am firmly convinced that such sequences drawn later in the game happen several times.
Playful saw there are of course the new triple and Rotation Battles, which plays along much tactical consideration. Other differences compared to the previous editions, there is more in detail:
- Differently than in HG and SS is running a first Pokémon not keep up; I find that a bit sad
- The touchscreen control is one not so much forced - to get well only with the keys and has to cope not so shimmy through the menus, as it was with the fourth generation of the case
- Their own steps to make no more noise
What surprises me very, is the fact that there is to the game begins only 8 PC boxes for storing Pokémon. That would be only 240 places at 30 per Pokémon Box. But there are more than 600 Pokémon! Things can not stay through the whole game actually. The number of boxes is hopefully variable and adapts dynamically. If not, there's immediately point deduction! So could the game never really play through!
Nevertheless, I am fully satisfied. I can only recommend the game. You can tell the game also states that it no longer is just a kids product, but the Japanese have consciously created more of an adult product here. I would argue simply times that children are overtaxed here hopeless, because the world is so extensive and is being complicated at a later date so that you have to depend purely as correct.
Pokémon is no longer a game for in between! And that's a good thing.