Now for the game:
The graph of Fifa 11 is worlds better than Fifa 10th
The movements of the players look very realistic, it seems to me, as I would in a TV Soccer Watch with the only difference that I control the player.
There are thousands of new movements and shot types goal compared to its predecessor.
Leading over I will get to the animation of the goal net.
If the ball is shot into the goal, each individual fiber of the network moved so that there is very authentic over.
In addition, I like it very well that the player during the loading times with a football (I-Persektive) can pop.
These aspects drive the fun factor enormously.
The manager mode has also changed greatly for the better.
The ascent is not now in the form of a rank but on the basis of stars (Prestige).
The Trikoauswahl the player has now been made very easy.
Shortly before the start of a game can be the Trikos customize. In previous versions you had to always think about the selection keys, provided that you have not dialed the next game.
The AI of the players has been increased and also the behavior of the goalkeeper has been improved enormously.
"Kullerbälle" are no longer allowed to pass, as always was the case previously.
Furthermore, the goalkeeper throws no more senseless to the ground when a "Kullerball" arrives.
During the game, it may be that a pass touches the referee, very realistic.
Now I come to the aspects that have me not so much like about this game:
The keyboard layout turned out to be very difficult as Fifa 11 was made mainly for the controller.
In the game, I had to make the controller icon, because the actions are presented with the keys of the controller a screenshot.
Then in the configuration window, I was able to prove with the help of screenshots the keyboard keys.
That was a bit expensive ...
But what I did not absolutely fit is the fact that the difficulty "Amateur" in Fifa 11 is no longer appreciated.
If the user "amateur" one, the development of the player is disabled.
I find this very senseless and do not understand what the Hertsteller has thinking.
The players continue to develop only when the user "semi-professional" or to be higher.
Can someone please explain the meaning of it?
"Semi-Pro" is much too difficult, so I then have no more fun.
"Amateur" I do not need to adjust, because then not weiterentwickln players.
Why a player must give up the development of its players, the Fifa plays for the first time?
"Semi-Pro" is there hardly angemesssen.
But therefore deducted a star would not be fair, because the game is a milestone in terms of realism and perfect gameplay itself. At some point I will get used to "semi-professional", we become better.
All in all, Fifa 11 is very well done and a huge step forward to its predecessor.
The degree of realism is very high, which makes this game unique.
For me the best football game for the PC, which is on the market.