It is primarily the packed in the story tutorial that is responsible for the steep learning curve. Instructions are in places very minimalist, some details or interim steps are ever concealed or short-intentioned helpful text overlays go verlohren in the heat of battle. Annoying is particularly the sometimes occurring failure of the search system. You have the task times a hacker drone track (which is called in truth Trojan Drone), denied a unfortunately every NPC the information where the nearest dealer drones is - even if it stands next to. There are give in truth the first 4 hours the first one to think, you have but which is overcome one immediately right in the middle of huge sandbox again - even if it's not a piece is easier. Even after 20 hours, I have to think, experiment or try the possibilities of the sandbox to solve problems that were probably simple thought.
The graphics are a bit monotonous in character models and stations, but out in space excellent and particularly the planets and suns are a feast for the eyes - even though this is where my in a planet something betagtere graphics card has gone to their knees. As for audio I find the music at 5.1 immensely fitting that some texts were against it but has not yet been set to music in German immensely annoying, but not a game stopper. Crashes I had found in 20 hours and not just a bug I have, the one then in addition to reload forces. If you try one station to sell something that you have not, you can get stuck in the menu, if you ignore the grayed button first and pops up details.
Tips for starters:
1) The cargo ship coming. He leads his commands, he is slow, but he does it and when you get impatient and commands are 10 times, it gets rather much slower. Just do something else and wait.
2) while delivering the 100 energy cells necessarily use the terminal and there energy cells open (+ symbol) and there the correct entry to run (100 energy cells to + 20%). I needed two hours to get it right, then it seemed to me, however logical.
3) The cursor is the cross hair, the towers are not rigidly forward. Mag sound trite but I owe my first 30 firings rather randomly)
4) The F key is very important when it comes to drones and boarding.