Varied routes, fast runabout, challenging enemies and all that embedded in a nice, but not intrusive staged setting promises fun. And that is also offered, through different racing modes and different racing classes. Gradually, you turned the racing areas (ie districts) free, get with experience always new cars, new bonuses added. You do not get along so well with a racing-type, you can usually gather in the other races enough points to still successfully complete the game section in question.
Who even just a couple of points to a new car are missing, the drives simply an easy race for him again, because every time you drive a track again, you get depending on the course again more points for successful shortcuts, destructions, Hits to the enemies etc .. The latter, incidentally, are quite challenging to know to jostle back and often crashes an opponent with a swing in the rear spoiler, and your car is broken.
The game modes ranging from classic race time trial and Destruction Race (one ram as many enemies as possible from the runway) to pure drift events. The latter are a challenge for non-experienced drifters indeed. Otherwise, the difficulty is to moderate raised, beginners had the title is not necessarily recommended. Everyone else will have a great time here, the vehicles to pass over it greatly, but there is much to discover on the routes, the motivation is so high that you can be happy to accept even the twentieth-up on the podium of each route in attack. If you like truly action-packed racer Blur, Split Second or Burnout, which is definitely true reality lovers rather less here. Visually impressive in any case the graphics and effects, tired from the speakers of the sound, the precise control in these points have made convincing work across the board the developers.
What I personally did not like is the fact that behave very differently the opponent depending on race course, once you have a chance to come forward hardly in the next start-up you will then loose winner, although you otherwise run on the same track is, and no less disturbing is the fact that you will gladly passed markedly after an accident, because the opponents go all close together and it also often comes as a result of an accident on the follow-collisions by the enemy which one then finally from the race throws. A few seconds' hit Freedom "after a crash would have made the game a little fairer. I would have liked my cars even pimped somewhat individual, but this is not provided.
All in all, Ridge Racer Unbounded but definitely a round thing and who cares for the racing genre that comes in my view no way around this title.