After nearly 2.5 weeks is playing I realize now that SWTOR me but not as packed as initially hoped. The whole atmosphere is terrific, just as Star Wars fan, but it also noted that at least I'm tired apparently after all these years with the generation MMOGs EverQuest. Yes, the quests are set to music class, but I do not need that in every small Kill Quest. In addition, a setting of the tears a little out of the game world, because I find the classic quest texts read appropriately (content is eh a quest text from WoW and a call from SWTOR not much). Only the story quests are very well told, but here I realize that SWTOR somehow is not completely harmonious blend of biowareschen singleplayer RPG and classic MMO. Furthermore bothers me the not so good quest flow, which has a WoW already solved with Wrath of the Lich King better. I quite like walking distances, as you so get to know the world, however, is this back and forth somehow oldschool and feels like that time in WoW Classic.
For me SWTOR is therefore no suitable MMOG, so the subscription will expire first. Who, however, can live with this mixture of single-player story and MMOG and some missing features in recent years, which is located right in SWTOR. All others should rather buy Bioware singleplayer games or wait for an MMOG that a bit of EverQuest 1 from 1999 located in the core - some swear yes on Guild Wars 2, let's see.
Note for Hater or fanboys: This is my opinion and my vote! I am neither a WoW fanboy still deserves SWTOR only one star. It runs smoothly, but is not a blockbuster like the middle of the last decade a WoW. Therefore please those mindless comments of fanatics on both sides save. Thanks.