This game is for me one of the most playful surprises 2012 - an absolute Oberhammer!

This game is for me one of the most playful surprises 2012 - an absolute Oberhammer!

COSMOS 691 745 - The Legends of Andor, Kenner Game of the Year 2013 (Toys)

Customer Review

See video on Amazon.com "after" supporting August 2013: is Anyone interested in Andor and not so focused on the title game of the year, but rather interested in interesting games and VLT. an alternative to Andor studied, or who with Andor through already is, has come on the taste and something similar, perhaps even more family-friendly in the direction of looking should even look at Maus & Mystik German edition. Again, I have another (Video) created review, but unfortunately it is in games of this kind somehow impossible in 10 minutes even close all essential convey.
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Legends of Andor is for me besides a risk evolution of the surprises of the year 2012. I previously thought it would be a pretty shallow family adventure game that would make me quite cold. But far from it, this game is really become very good. Most excited me that it appeals to a wide range of players and a good, well-thought, imaginative thematic adventure game, for one need not be a hardcore gamer level, where you have to read instructions no 40 pages, and where you do not at least three must invest hours of time. The game is absolutely family and casual gamers suited and still interesting enough to prepare fun and more experienced players. And there is still cooperative. You play together. And it tells a story about several acts and still has a replay value, even if one wishes after a few games extensions. Not because something was missing, but because you just want more experience in Andor. It is absolutely fascinated by all the great ideas and incursions had started and just want to experience more of it. On the homepage of the game has been around an additional legend to download and also a solo game instructions, I hope that the game is so successful that a lot, a lot more comes from Andor.

The gameplay itself is explained in more detail here are indeed already in the other, very good review, so I would rather go into some aspects beyond. I have once again created a video to make everyone even can even give an impression. I just hope that my enthusiasm comes across for the game in the video and sweeps you, that ye VLT. curious will to discover Andor. The game was indeed introduced by a rather fierce campaign, the cosmos was probably very sure to have a big hit here, and I think they had as absolutely right. So just take a look into the video because you get I think so a very good impression, wiev iel the game offers. And please let's not scare you, although the game contains so many materials, it is not overly complicated or too complex, it creates the great feat of relatively simple, but to also be very interesting to play.
But now to the individual, me important translucent aspects, which I will certainly complement after a few more games:

REGULATIONS

My enthusiasm for the game starts with the rules. You do not have to read a complete rulebook first. No, you get a brief guide on how to build the game, what we need to prepare everything as the basic movement rules are and that's it. After you've only read relatively brief guide, you have no plan how the game works, so it does not help, online downloading the rulebook. You can learn the game as you play it. Similar to a tutorial in a PC game you will be taken by the hand, playing, power, does and learns. This is a game to learn, because you made so gradually familiar with the game the ideal way. Half an hour you have to sit, read the rule not only because they are trying to understand and then explain yet another, or the other it is spared to hear half an hour rules, where you always forgets again and ask half must , Not so with Andor. We learn how to move around that can remember each and then you play it happening. Learn all the game together, all get everything simultaneously explains the mechanisms to strengthen gradually, and you have never actually look up what. And if they do, there is a very good booklet, with which one the game though can not learn, but where you can find anything relevant. Man playing with experienced players you can just start with a later legend and explain everything. But I would really recommend with the first legends begin, because the game tells a story and this story would be experienced. So therefore, two thumbs up for the rules and the Einfürhung in the game.

THE FIVE LEGENDS / REPLAYABILITY

The game tells a story. There is a story arc from legend to legend. The first two legends are introducing emissions from Legend three it goes right to the point, almost in free play. Ideally, you play it once complete. And you want also. If you have even begun wants to know what happens next. But what comes next? When everything has finished? If the game then in the corner and is boring? Not first, but this game offers is just too much. Firstly play all heroes differently so that it alone is fun to play the campaign with a new hero again. Furthermore, drawing good cooperative games by the fact that they are not so easy to win. Most legends VLT. apart from the first, you will lose at first, so to play them again in order to create it. Were they once managed but is not said that they are again creates automatically the next time. Legend 3 is certainly the variableste and the ones you will most often play: In each hero gets her first one of 10 personal goals (for which one must nevertheless work together in a rule) and there are different bosses. But even within the other legends vary from game to game processes easily, so that each new game again provides a challenge. If you have not yet played, it may VLT. do not look as if the game a very high replay value, but it has played first, would you always wanted to play again like it. Thanks to its easy rules it is certainly a game that you love brings out every now and again, just because you're back in there quickly, and if you forgot anything, you just play back legend. 1
These indeed come any extensions. Depending on the success, it will be those who are already there have an additional fifth heroes in limited edition and already a further legend for download from the game's website, which again uses the back of the game board, which is indeed used in the actual game only for a mission , So much time stop by on the homepage.
Supplement: I could talk to the Games 2012 in Essen with the author Michael Menzel shortly. The structure of the game is actually so thought that the legends are 1-2 the introduction, Legend 3 is the free play, ie Legend 3 is the one that you can arbitrarily again play often when you know all the rules. Legend 4 and 5 finally will then pose challenges for advanced students / professionals who are not really designed to variation. Actually, you'd expect it to only then goes off and unwind after Legend 5. Say Legend 3, the family game version of the game, but I think that we can look forward to as many, many Fanszenarien

PLAYERS
The game is playable by 2-4 players and works well in any number of players. So it's a Koopspiel, which is great for two playable, without getting boring, but it works very well in full occupation. The playing time is in this case in my experience, about 90 times go kanns faster, sometimes longer, depending on the legend and fellow players, but definitely not for hours thing. Unless one comes to taste and still plays the next legend. And the next. Or. the final again because one has lost, and in fact we all know how to do it better ...;)

Luck factor
In the game there are quite a lucky percentage since the battles are rolls. Especially the ability of monsters that are added Pasche can bring many a certain victory nor shaken. But that's a good thing. Very good. So the legends run always different, sometimes everything can go smoothly, sometimes fate is simply against one. But then you feel more inspired to so and plays again

Compared to other games
Andor is a thematic cooperative adventure game. Thus comparisons come on too many other games. Adventure in Middle-earth, pandemic, Defenders of the Realm, Talisman, Runebound, WoW adventure game Operation Flashpoint: Fire Rescue and certainly some others. It can definitely say that Andor's not pimped version of any of these games. On The Contrary. Even if one VLT. times means getting to a mechanics of the game one way or another, yet it is completely self contained, both of the mechanisms as well as by the ideas forth. Most of the central mechanisms have been ever so experienced in any other game in the form therefore one can not say "Oh I've pandemic, I no longer need Andor".
It's just different. In a way, through the cooperative, although similar, yet very independent. If you like adventure games or cooperative games, and is on games that tell stories, should definitely take a look at Andor.

GAME DRAMATURGY
I am always fascinated by the game dramaturgy. Each game tells a story yes, always something happening. Through the game mechanics of advancing narrator Ereginisse always happen at a specified time, which, however, can always vary somewhat, but it is clear: At some point, something happens. Whenever the narrator is moved to a field for which there is a legend card, they will be read and executed. And since it is always amazing how exactly is timed. It happens every time something when it should happen, it fits dramaturgical always like chalk and cheese. The game was extremely well tested before release, it shows again and again when you play it. It is also extremely well geblanced. It has at least always a chance, no matter the number of players. Depending struggle luck can sometimes turn out well, sometimes not. That's the attraction.

Cooperative gameplay
We know it from other games: one has played the game many times before, saying what you do, follow the others. This can of course happen in Andor also, is in our games never really been the case. One has often dynamically react to what happens, you often fight together, it is called off very often, precisely because there are so many possibilities. But the division of the spoils after a fight is worth looking into. Dividing the spoils? Or everything gets an order to comply hochzurüsten or to go to any other shop. One gets only together and everyone is getting involved. Only through the struggles one has ever even what to do and never, like, just the simple collects the matching cards in most games and hinbringt somewhere. Many, many cooperative play feel in my view extremely mechanical and sterile on. Pandemic is a good example, Ghost Stories also, and Defenders of the Realm, which since the minis bring quite a bit of humor with themselves. In Andor, I have this feeling has not. It is a cooperative game, but also an incredibly thematically feels. One does not feel just a number puzzles to solve or to collect any cards, you have to bekämmpfen jobs and opponents, you do wirklcih something furthers the story and will be rewarded for it. And that just goes together, that's really funny and so far known in the form of little me other games.
If you now the game is reminiscent of some other, deceived. Does it even sebst, more so than the first two Legends and see for yourself :)

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CONCLUSION
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It is again a half Roman became. Even in the video I would like shown twice as much and here certainly likes to tell twice as much, so much there is to this game, to say, so many interesting aspects there. But I just hope that's my Inspire Tung for this game well come over and you have a little infected. As I said, Andor is reminiscent of other games, but is absolutely unique and creates the feat to combine relatively simple and unkomplexe rules at a very good, thematic, collaborative and above all, and this is for me the most important, interesting game that never primarily mechanically acts. The game is beautifully designed, playable in any occupation, has many materials, is full of creative ideas and you would prefer as soon as possible more. Hopefully like me not only the game so much, but also many others, so that we soon hear more from Andor :)

And now I can all who will find this game even vaguely interesting and appealing only guess it zuzulegen itself or at least once to play sample, and then, ideally, to at least three legends. I wish everyone a lot of fun with this game and give you only the tip, not to miss it. It is certainly one of the big hits 2012/2013.

SUPPLEMENTARY 10/20/2013
NOTE TO DIFFICULTY
I have now been to several reviews, both here and in other games review sites read very negative comments about the difficulty of the game. Often it is said he was much too high for a family game.
I would say that is only partly true. Here are two ideas:

1) You have to gain experience with the game. Especially if you are not familiar with games of this type, you must first develop concepts, know what you should focusing its efforts and it can not hurt even when you know the end of a legend, so the events are not completely surprise one, even if This certainly has quite a charm just the first time.
2) Cooperative games you need to lose. Also cooperative family games. Although not always, but you would play, or any Legend would win immediately right away or from the second attempt always or very, very often quickly lose the game incredibly its appeal. This also applies to the often discussed lucky character. Could you through the game plan entirely sure it would be very quickly controlled and would simply be too fast too boring.
Therefore not be alarmed if you often lose at the beginning. They also often lose when you're a professional player. There should not be surprised if you lose a little more often than novice in the genre. Although I must say that this date was really not a big issue with us. But I wanted this point still appeal again. Sry that the novel has now become even longer.

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